13 Commits (12c2cb640ea474f701a9b25ca1a0c6aac4ee497a)

Author SHA1 Message Date
Vladimír Vondruš f9f3df69de Get rid of std::unique_ptr. 7 years ago
Vladimír Vondruš 24b8ff086c Removed std::optional backwards compatibility. 7 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš 0793d31d2b Primitives: new gradient primitive. 8 years ago
Vladimír Vondruš e7d99a1190 doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
Vladimír Vondruš d798960587 doc: use MeshTools::compile() for vertex color primitives as well. 8 years ago
Vladimír Vondruš 453fc0b3e7 Shaders: more convenient VertexColor::Color[34] attribute specifiers. 8 years ago
Vladimír Vondruš ff07b165c5 doc: avoid using deprecated functionality in image generators. 8 years ago
Vladimír Vondruš 499984e82c Split the OpenGL layer out, pt 25: updated documentation code snippets. 8 years ago
Vladimír Vondruš 067fc43b6b doc: adapt image generators to new plugin workflow. 8 years ago
Vladimír Vondruš 8c74f4b2db Primitives: added grid3DSolid() and grid3DWireframe(). 8 years ago
Vladimír Vondruš 8662919a2b Primitives: new solid and wireframe cone primitive. 8 years ago
Vladimír Vondruš c33fd4d9c6 doc: show how each primitive looks. 8 years ago