6395 Commits (15ae591b0e4036030da9f0cd5266b5456aee7b6e)

Author SHA1 Message Date
Vladimír Vondruš 6e96f0e9dc DebugTools: empty FrameProfiler shouldn't be implicitly enabled. 10 months ago
Vladimír Vondruš 73ec3a1444 DebugTools: put return on a new line. 10 months ago
Vladimír Vondruš 917690c933 Text: set pixel storage image height always, and reset only if not used. 10 months ago
Vladimír Vondruš 27b29c50a7 Text: add a test case for using *GlyphCacheArrayGL with just one layer. 10 months ago
Vladimír Vondruš 0b47417721 Text: fix unused function warning on a WebGL 1 build. 10 months ago
Vladimír Vondruš b93de590bc Shaders: not sure why this was lowp here. 10 months ago
Vladimír Vondruš f12d9da8ac Vk: put break / continue on a new line to catch missing coverage. 10 months ago
Vladimír Vondruš 07e4047aee Vk: properly test std::lower_bound() corner cases. 10 months ago
Vladimír Vondruš 096f1a5269 GL: test PixelStorage on WebGL 1 as well. 10 months ago
Vladimír Vondruš b1454b94de GL: properly test assertions for unsupported pixel storage parameters. 10 months ago
Vladimír Vondruš df7f706f05 GL: rename test cases for better clarity. 10 months ago
Vladimír Vondruš ffb641ed9c GL: doc++ 10 months ago
Vladimír Vondruš cf1ebf2133 Platform: ensure GLX configs are freed even in case of an error. 10 months ago
Vladimír Vondruš 50ceeda103 Platform: silence a useless deprecation warning. 10 months ago
Vladimír Vondruš 04ed2271e5 GL: CompressedPixelStorage is available everywhere, no need for ifdefs. 10 months ago
Vladimír Vondruš defbff42c7 GL: make test order match execution order. 10 months ago
Vladimír Vondruš fe3c0c440e GL: add an XFAIL for no-attachment framebuffers on GLES Mesa 20. 10 months ago
Vladimír Vondruš f1e4d6019d GL: properly skip CubeMapTextureArray tests if extension isn't supported. 10 months ago
Vladimír Vondruš 5e31a42d0b GL: older Mesa doesn't have a validation failure here. 10 months ago
Vladimír Vondruš 493814d3bc GL: this seems broken only on Mesa Intel, llvmpipe works. 10 months ago
Vladimír Vondruš f98f68262e GL: create a throwaway framebuffer to avoid a GL error in a test. 10 months ago
Vladimír Vondruš c40b24095d GL: doc++ 10 months ago
Vladimír Vondruš 23711c46fb GL: don't cause a GL error in Context::shadingLanguageVersionStrings(). 10 months ago
Vladimír Vondruš f71299a8f1 Shaders: this XFAIL only needs to be for llvmpipe on Mesa 20 and older. 10 months ago
Vladimír Vondruš 6de14c4605 DebugTools,MeshTools,Shaders: increase test thresholds for llvmpipe. 10 months ago
Vladimír Vondruš 4df5057d40 TextureTools: this extension is skipped automatically by the benchmark. 10 months ago
Vladimír Vondruš e4b2fecf46 TextureTools: split DistanceFieldGL benchmark into a separate test. 10 months ago
Vladimír Vondruš 47ba90bde9 Text: fix unused variable warning on an ES2 build. 10 months ago
Vladimír Vondruš 3a63bcdb1b Text: fix an unused variable warning on no-assert builds. 10 months ago
Vladimír Vondruš a85590dc71 Text: ensure method call order in GlyphCacheGL::processedImage(). 10 months ago
Vladimír Vondruš 188c981003 Doc++ 10 months ago
Vladimír Vondruš be38d5e2bb Platform: prefix error messages coming from SDL2 and GLFW. 11 months ago
Vladimír Vondruš 5749d73834 Math: don't use std::is_trivial that's deprecated in C++26. 11 months ago
Vladimír Vondruš b02cab2f32 Don't use the deprecated DefaultInit Array constructors. 11 months ago
Vladimír Vondruš 565cc7bdab DebugTools: can do the string joining better, actually. 11 months ago
Vladimír Vondruš d4387a315c DebugTools: doc++ 11 months ago
Vladimír Vondruš 380d7d7e6b DebugTools: no need to use STL streams here anymore. 11 months ago
Vladimír Vondruš c877983893 Platform: add clipboard handling to Sdl2 and GlfwApplication. 11 months ago
Vladimír Vondruš 990e2a4386 Platform: random comment whitespace fixes. 11 months ago
Vladimír Vondruš 489ce15fb8 Platform: warning suppression in deprecated code using deprecated code. 11 months ago
Vladimír Vondruš 7558bc71ba Platform: add focusEvent() and blurEvent() to Application implementations. 11 months ago
Vladimír Vondruš be8dbe7a5c Audio: test that Context is nothrow movable as well. 11 months ago
Vladimír Vondruš e149093007 Audio: make Buffer and Source nothrow movable. 11 months ago
Vladimír Vondruš be6926d781 Suppress another stupid warning happening with -std=c++17 and up. 11 months ago
Vladimír Vondruš da40122233 Containers: suppress literal operator warnings on GCC 15 with -std=c++23. 11 months ago
Vladimír Vondruš 435953ec5a Text: use char type for pixels if it's filled with char literals. 12 months ago
Vladimír Vondruš f4b574b68e Primitives: doc++ 12 months ago
Vladimír Vondruš 0f7598220d Primitives: support texture coordinates and tangents in cubeSolid(). 12 months ago
Vladimír Vondruš 3bff741b41 Primitives: actually test all asserts and make them less useless. 12 months ago
Vladimír Vondruš b6a269c4f2 CMake: consistently use *_PRIVATE_HEADERS as a variable name. 12 months ago