Pablo Escobar
17c18f89db
EmscriptenApplication: add function to create new Module instances
6 years ago
Pablo Escobar
78a781b331
EmscriptenApplication: oops
6 years ago
Pablo Escobar
23ec25d582
EmscriptenApplication: move private static functions to an anonymous namespace
6 years ago
Pablo Escobar
477910a815
EmscriptenApplication: define special Emscripten target constants if they're not defined
...
These were only added with 1.38.27
6 years ago
Pablo Escobar
8a69c689a9
Platform: docs for multiple applications
6 years ago
Pablo Escobar
0a64bac3fd
Platform: use new CSS classes in gl-info
6 years ago
Pablo Escobar
b636fdbe0e
EmscriptenApplication: use existing Module object in WindowlessEmscriptenApplication.js as well
6 years ago
Pablo Escobar
cc1f400c22
EmscriptenApplication: add test for multiple applications on one page
6 years ago
Pablo Escobar
05f5be96db
EmscriptenApplication: fix handling of magic target constants
6 years ago
Pablo Escobar
0e657a5f91
EmscriptenApplication: use existing Module object
...
This prevents deleting elements in Module that were set by Emscripten preamble code when using EmscriptenApplication.js with --pre-js
6 years ago
Pablo Escobar
f24a7f3158
Platform: update EmscriptenApplication and Sdl2Application cursor using Module['canvas']
6 years ago
Pablo Escobar
dec75443f3
EmscriptenApplication: add test for multiple applications on one page
...
This requires all but one of the applications to be compiled with -s MODULARIZE.
6 years ago
Pablo Escobar
b1c31831a8
EmscriptenApplication: get canvas target from Module['canvas'] and properly account for -s DISABLE_DEPRECATED_FIND_EVENT_TARGET_BEHAVIOR
...
Module['canvas'] can be read even from code compiled with -s MODULARIZE so it's a better option than hardcoding it in Configuration. The target strings in Emscripten depend on whether we're compiled with DISABLE_DEPRECATED_FIND_EVENT_TARGET_BEHAVIOR (see https://github.com/emscripten-core/emscripten/pull/7977 ). This is now detected and handled at runtime to prepend element IDs with # and use the correct window and document magic targets.
6 years ago
Pablo Escobar
57edde9b86
EmscriptenApplication: formatting
6 years ago
Pablo Escobar
910a47676e
EmscriptenApplication: add custom canvas test
6 years ago
Pablo Escobar
b354acdfff
EmscriptenApplication: don't hardcode the cursor target element
6 years ago
Pablo Escobar
f25f08be87
EmscriptenApplication: set canvas target in all versions of tryCreate
6 years ago
Pablo Escobar
edcce6cff5
EmscriptenApplication: make canvas target selector configurable
6 years ago
Vladimír Vondruš
8b4f26645b
Platform: switch Emscripten app tests to use CSS classes instead of IDs.
...
Can confirm this worked before and works now as well.
6 years ago
Vladimír Vondruš
e3c6289c44
Platform: don't hardcode ID in {Emscripten,Sdl}App::setContainerCssClass().
...
Instead look for a closest parent element of our <canvas> having the
.mn-container class. This should thus work for more than one canvas on a
page.
6 years ago
Vladimír Vondruš
ed9e236da1
Platform: use CSS classes instead of IDs for Emscripten markup.
...
IDs restrict the usability to a single canvas on the page. For backwards
compatibility purposes those are still kept, but the use is discouraged
now.
6 years ago
Vladimír Vondruš
70e45d984a
Platform: don't hardcode status and log element IDs for Emscripten.
...
I still need to figure out how to not hardcode a global Module, heh.
6 years ago
Vladimír Vondruš
7ce234f60b
Revert "EmscriptenApplication: get correct keyboardListeningElement CSS selector"
...
Not yet sure about all interactions with older Emscripten versions and
DISABLE_DEPRECATED_FIND_EVENT_TARGET_BEHAVIOR set to 0, reverting until
it's clear.
This reverts commit c760acb548 .
6 years ago
Vladimír Vondruš
fc9a2f45d6
Platform: clear the framebuffer in Sdl2Application test.
...
It's unnecessarily hard to verify behavioral consistency across
different app implementations without.
6 years ago
Vladimír Vondruš
4c2aae65b9
Platform: https!
6 years ago
Vladimír Vondruš
e03813643a
Platform: this documentation is wrong.
6 years ago
Vladimír Vondruš
fa733a55ca
doc: updated credits.
6 years ago
Pablo Escobar
c760acb548
EmscriptenApplication: get correct keyboardListeningElement CSS selector
6 years ago
Vladimír Vondruš
321c2d22b9
Platform: improve console output of EmscriptenApplicationTest.
6 years ago
Vladimír Vondruš
08ecbbc380
Platform: fix EmscriptenApplication key events.
...
Got broken in 0f026cd314 . Note to self:
don't delegate testing to third parties.
6 years ago
Vladimír Vondruš
6ec446ac2e
ShaderTools: document relation between the CLI and C++ APIs.
6 years ago
Vladimír Vondruš
709931896d
ShaderTools: doc that optimization / debug info doesn't affect validation.
6 years ago
Vladimír Vondruš
c9d28af5d4
shaderconverter: hmm, this is wrong.
6 years ago
Vladimír Vondruš
d15d024da1
ShaderTools: check for PreprocessOnly also in validate*().
6 years ago
Vladimír Vondruš
0a32b74356
ShaderTools: forgot to test the PreprocessOnly check in link*().
6 years ago
Vladimír Vondruš
5c223d2045
doc: reference CLI utils from plugin interface classes.
6 years ago
Vladimír Vondruš
f80b238e27
ShaderTools: intro docs for AbstractConverter.
...
Now that we have AnyShaderConverter we can finally do that.
6 years ago
Vladimír Vondruš
dcbd860f9b
shaderconverter: new tool.
6 years ago
Vladimír Vondruš
7c0266f3eb
ShaderTools: add a TODO.
6 years ago
Vladimír Vondruš
b9ef6b4a02
ShaderTools: ability to control optimizations and debug level.
...
So the -O and -g options in magnum-sceneconverter can be implemented in
a generic way.
6 years ago
Vladimír Vondruš
ff7b08a59b
ShaderTools: ability to control the preprocessor.
...
For -E, -D and -U magnum-shaderconverter options.
6 years ago
Vladimír Vondruš
7ee589552f
ShaderTools: expand verbosity levels, add warnings as errors.
6 years ago
Vladimír Vondruš
709ed229f5
ShaderTools: ability to specify input/output shader format and version.
...
For things like converting from GLSL 4.50 to 1.00 ES.
6 years ago
Vladimír Vondruš
332030aaa2
ShaderTools: add a linking API to AbstractConverter.
...
Eh. Am I overdoing it with the tests?
6 years ago
Vladimír Vondruš
ad12575a08
ShaderTools: C++, you're stupid. Fuck you.
...
Like, it's INEVITABLE to have a 100-line std::lerp() implementation for
questionable reasons but such dead-simple thing as std::pair doing moves
instead of copies where expected that should have been done CORRECTLY
back in 2011 still isn't working reliably across implementations?!
I guess I'm doing my Containers::Pair soon as well, then.
6 years ago
Vladimír Vondruš
13dfb6472f
ShaderTools: bootstrap new library.
...
Currently there's just a plugin interface for shader converters. More
stuff (probably something like SPIR-V reflection) will come later.
6 years ago
Vladimír Vondruš
0f026cd314
Platform: port EmscriptenApplication away from deprecated string APIs.
...
And avoid a needless std::string allocation as well, heh.
6 years ago
Vladimír Vondruš
9fa90997ac
Trade: fix cone angle defaults in LightData.
...
Those were initially implemented and documented when I thought glTF
uses a full cone angle, and I forgot to update them once I discovered
glTF has a half-angle. This is thus now consistent with glTF defaults
again.
6 years ago
Vladimír Vondruš
01cbfc6c3c
MeshTools: adapt compile() test to changes in Phong light falloff.
...
Heh, I forgot to run the full test suite after the changes in
1eb1eec271 and then the CI accidentally
had all rendering tests skipped due to missing plugins (which got fixed
in the previous commit, d1ee0b7f7e ), so
that didn't catch it either. Sigh.
6 years ago
Vladimír Vondruš
08bd6e9ae9
Test: fix wrong plugin name in a message.
6 years ago