Partially needed to avoid build breakages because Corrade itself
switched as well, partially because a cleanup is always good. Done
except for (STL-heavy) code that's deprecated or SceneGraph-related APIs
that are still quite full of STL as well.
It should be returning twice the value, this is the half-angle. Sad that
this went unnoticed for so long, extra bad points for me to have a
complicated test but not actually verifying that the returned value
makes sense, sigh.
A *nasty* option would be to just fix it, but -- even though there's a
chance nonbody ever used it since nobody ever complained -- it would
introduce breakages to any code that fixed it and that's something to
definitely not do in a trusted codebase. So it's instead deprecated,
firing an annoying warning to whoever might have called it, and there's
a (temporary) replacement called halfAngle() that does exactly the same
but is named appropriately.
Then, once the deprecated angle() is removed (the usual deprecation
period, so a year or the span of two releases, whichever takes longer)
and enough time passes (so another year at least), I'll reintroduce it
with a correct return value.
Most of the testing scaffolding here is a preparation for the actually
complex formats like BC6/7 or ASTC. Also, it's great to be able to use
Magnum from Python to prepare data for testing the C++ Magnum APIs.
The perf cost is just too great for these to be enabled always. The only
place where the assertions are kept always is in the batch APIs -- there
it's assumed the function is called on large enough data to offset this
overhead, plus since it's often dealing with large blocks of data the
memory safety is more important than various FP drifts which were the
usual case why other assertions were firing.
The article this API was originally based on assumes a scenario which
just *isn't* matching usual practices here, giving wrong results. Too
bad I didn't spend more time questioning the proof there and just
blindly assumed it's correct because everyone said so.
Won't be typing all that reasoning again in the commit message, see the
changelog entry and the comment in the test for details.
For generic code, which would otherwise have to invent some SFINAE
"use castInto() if the types are different and Utility::copy()
otherwise" nastiness in every such case, and that's just annoying.
Counterparts to the sRGB-converting APIs, for when one doesn't want to
perform sRGB conversion. Or for "wrong sRGB" workflows. Named like this
and not just `fromRgbInt()` to make the calls at least a bit suspicious.
I should probably go over all Math tests and include Magnum.h there. No
idea why did I do it like this back in 2010, maybe to have the Math
library "independent" from the rest of Magnum? That can be done even
without having to suffer like this...
The result of e.g. -15.0_degf is not Deg, but rather
Math::Unit<Math::Deg, Float>, and those didn't have a corresponding
TweakableParser defined. Now they do.
Funny how I didn't run into this until now.
It was implemented only for the Half type and not the others, and I just
felt like using it on a vector now, 12 years after the Vector class got
first added.
Apart from returning const T instead of T it kinda worked, but in case
of floating-point vectors it tried to operate with
`std::pair<std::size_t, const T>` internally and failed miserably.
Because it somewhat confusingly may have implied that it's really
composed of 8-bit bools, and not bits. The same reasoning was used to
pick the name for Corrade's Containers::BitArray.
Backwards compatibility aliases are in place as usual, however the
internal BoolVectorConverter is now BitVectorConverter and there
unfortunately cannot be any backwards compatibility. This breaks only
GLM and Eigen integration in the magnum-integration repo, which I'm
fixing immediately. I don't expect any user code to use this internal
helper. For regular vectors maybe, for this one definitely not.
Because yes of course dealing with a JSON just isn't possible
without having to make decisions between insufficiently imprecise
integers and unnecessarly overprecise doubles.
This makes it possible to conveniently do things like
Containers::StridedArrayView1D<Float> array = …;
Vector4 vector{NoInit};
Utility::copy(array, vector); // or the other way around
which is especially useful together with the new JSON classes. In some
cases this means the function is no longer constexpr, but those weren't
constexpr because it was useful for anything, they were only because it
was possible. So this breakage shouldn't do any harm I think.
Certain Clang-based IDEs (CLion) "emulate" a compiler by inheriting all
its defines, which means one gets __clang__ defined but also __GNUC__
set to 11 or whatever, breaking all these assumptions.
While branching on a compiler is rather common, checking a particular
compiler version should be needed only rarely. Thus minimize use of such
macros to make them easier to grep for.
It limits the support for CMake 3.12+, but it's much less verbose and I
don't expect people to use ancient CMake versions with IDEs like Xcode
or VS anyway, so this should be fine.
Well, I can't tell if it's just 32-bit x86 Android, but it definitely
works well on my ARM64 device.
Also updated the defines to use the consistent CORRADE_TARGET_* macros
instead of the platform-specific mess.
And update docs in Matrix[34]::rotation() and related functions to note
this. This is a breaking change that may cause existing code to start
asserting.