Also test it properly and add a check for extension availability. Sigh,
seems like nobody ran this test on an Apple device since this thing got
added in 75d238f50b ...
First and foremost I need to expand the interface to support 3D
image conversion. But the interface was not great to begin with, so this
takes the opportunity of an API break and does several things:
* The `export*()` names were rather strange and I don't even remember
why I chose that name (maybe because at first I wanted to have an
"exporter" API as a counterpart to importers?)
* In addition, there was no way to convert a compressed image to a
compressed image (or to an uncompressed image) and adding the two
missing variants would be a lot of combinations. So instead the new
convert() returns an ImageData, which can be both, and thus also
allows the converters to produce compressed or uncompressed output
based on some runtime setting, without having to implement two
(four?) separate functions for that and requiring users to know
beforehand what type of an image will be created.
* The ImageConverterFeature enum was named in a really strange way as
well, with ConvertCompressedImage meaning "convert to a compressed
image" while "ConvertCompressedData" instead meant "convert a
compressed image to a data". Utter chaos. It also all implied 2D and
on the other hand had a redundant `Image` in the name, so I went and
remade the whole thing. As mentioned above, two of the enums now mean
the same thing, and are both replaced with Convert2D.
* Finally, similarly as changes elsewhere, I took this opportunity to
get rid of std::string in the convertToFile() APIs.
It should be input first, output second, like with all other APIs. I
remember I was trying something else here, but that didn't really make
sense in the end. Also took that opportunity to get rid of one
std::string.
The original signature is a deprecated alias to the new one and will be
removed in a future release.
This was working originally, but got broken when all plugin interfaces
got switched to look for plugins next to the library and not in a
hardcoded install path.
The 32-bit float depth be needed for the upcoming OpenEXR plugin, added
also the remaining ones that will be eventually supported by KTX and DDS
plugins.
The validation layer complained. So enable these two implicitly as well
if we're on 1.0.
And since those are now disabled in certain test runs to test related
code paths, DeviceVkTest needs to be updated to skip affected tests if
this happens.
Breaking this macro yet again, sorry -- now the result values are
specified last and there can be any number of them, however they need to
be all prefixed, as adding the prefix implicitly with the macro would be
too much of a pain to implement, especially given the poor preprocessor
capabilities of MSVC.