6 Commits (2149f7b869cc6e5d60be38917981c9765d3223f5)

Author SHA1 Message Date
Vladimír Vondruš 2149f7b869 Wrap all tests in unnamed namespaces. 7 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš b08d81a9ee Make it possible to compile GL tests on WebGL 2 as well. 8 years ago
Vladimír Vondruš f47d591244 GL: move noncopyability tests to non-GL test executables. 8 years ago
Vladimír Vondruš 6c06bb5718 Split the OpenGL layer out, pt 17: adapted GL tests. 8 years ago
Vladimír Vondruš fc1b167bff Split the OpenGL layer out, pt 1: moving files to a new location. 8 years ago
Vladimír Vondruš fde849d007 Make FramebufferGLTest compile on Emscripten WebGL 1. 8 years ago
Vladimír Vondruš 58ff5a2f74 Low-hanging fruit in CubeMapTextureGLTest and FramebufferGLTest on Mesa. 8 years ago
Vladimír Vondruš cb2a20aced Test: make the GL tests compile on WebGL 1. 8 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Vladimír Vondruš 32613a592a Implemented glClearBuffer() APIs from GL 3.0 / GLES 3.0. 9 years ago
Vladimír Vondruš e0ee452297 Don't use deprecated Buffer functionality. 9 years ago
Vladimír Vondruš 18057600c7 Test: cap multisample texture sample count to implementation limits. 9 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš 400b5fafcf Clarify and verify that NoCreate constructors don't need GL context. 9 years ago
Vladimír Vondruš 4509dbb1b1 Don't use deprecated Corrade functionality. 9 years ago
Vladimír Vondruš fb454d8a3f Made Test/AbstractOpenGLTester.h a public and documented API. 9 years ago
Vladimír Vondruš dd2058cee3 Math: renamed {de,}normalize() to {,un}pack() in a new Packing.h header. 9 years ago
Vladimír Vondruš 4c45341353 Test also using Framebuffer::DrawAttachment::None. 10 years ago
Vladimír Vondruš f68b40c5d9 Implemented *Framebuffer::copyImage() and copySubImage(). 10 years ago
Vladimír Vondruš 1e6a88a9dd Properly check that EXT_texture_array is supported in the test. 10 years ago
Vladimír Vondruš 01e0292361 Extracted CubeMapTexture::Coordinate enum into CubeMapCoordinate. 10 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš d1714bfd1e Context::current() now returns reference instead of pointer. 10 years ago
Vladimír Vondruš 3d9d70f153 Support for layered texture attachments in Framebuffer. 11 years ago
Vladimír Vondruš e5909819fe Make it possible to attach cube map and multisample arrays on ES3 AEP. 11 years ago
Vladimír Vondruš 3067bbcf7e Pixel storage support, part 10: actually use the parameters now. 11 years ago
Vladimír Vondruš d96e1e3541 Pixel storage support, part 2: renamed ColorFormat to PixelFormat etc. 11 years ago
Vladimír Vondruš e934a1d1d8 Moved Color to Math namespace. 11 years ago
Vladimír Vondruš adf88d5535 Ability to instantiate OpenGL objects without creating them. 11 years ago
Vladimír Vondruš 88f0415290 Support OpenGL tests also on Windows and OS X. 11 years ago
Vladimír Vondruš e299e5e6af Properly check for extensions in Framebuffer GL test. 11 years ago
Vladimír Vondruš 233a15b422 Added Framebuffer::detach(). 11 years ago
Vladimír Vondruš ea1c335a2b Ability to wrap and release existing OpenGL objects. 11 years ago
Vladimír Vondruš db1142837c Clarified and updated *Framebuffer::mapForDraw() implementations. 11 years ago
Vladimír Vondruš 1f063b7180 Don't use deprecated enum values. 11 years ago
Vladimír Vondruš c71dc12503 Making test declarations more compact. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš 13e6f13a2d Fix allocation error in FramebufferGLTest. 11 years ago
Vladimír Vondruš a106932153 Making use of the shorter *Framebuffer::read(). 11 years ago
Vladimír Vondruš 60d1259483 Use Range2Di in *Framebuffer::read(). 11 years ago
Vladimír Vondruš f907797bc1 Fix Framebuffer test on ES2. 12 years ago
Vladimír Vondruš 0d4b66789b Ensure that the framebuffer object is properly created before using it. 12 years ago
Vladimír Vondruš 74a33df246 Enabled multisample texture framebuffer attachment in ES 3.1. 12 years ago
Vladimír Vondruš 92a24fd637 Add missing test for multisample texture framebuffer attachment. 12 years ago
Vladimír Vondruš 76a4f4ab2f Neither multisample nor rectangle textures have mip levels. 12 years ago
Vladimír Vondruš a13f8f3455 Fixed test errors related to EXT_texture_storage on ES2. 12 years ago
Vladimír Vondruš eb32fb1c40 Proper no-op fallback for *Framebuffer::invalidate*(). 12 years ago
Vladimír Vondruš 0dfbc6f833 Use object at least once before testing its label. 12 years ago
Vladimír Vondruš a9a5ead13d Dropped GCC 4.6 support. 12 years ago