16 Commits (27769efa07139a7f27d9f024069bff4168f6cbe2)

Author SHA1 Message Date
Vladimír Vondruš cedc0d6eeb Prefer CORRADE_TARGET_* instead of __GNUC__, __clang__ and _MSVC_VER. 4 years ago
Vladimír Vondruš 822fa0d644 Updated copyright year. 4 years ago
Vladimír Vondruš 3d136503d8 Updated copyright year. 5 years ago
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš eb7684da7e Platform: reuse the dynamically loaded opengl32.dll. 7 years ago
Vladimír Vondruš 9638e77996 Platform: we don't need to include windows.h here. 7 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš db0726a328 Platform: ensure the CGL function loading is not used for GLES. 8 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš 500b18f657 Platform: added WindowlessWindowsEglApplication. 11 years ago
Vladimír Vondruš 5175805762 Common format for preprocessor #error messages. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš c09a929b0d Extension loading for OpenGL ES. 12 years ago
Vladimír Vondruš 9a4b7e3a32 Using flextGL instead of glLoadGen for GL extension loading. 12 years ago