30 Commits (2ee6054f696c8b8343c7892ef66c6c33f95352e3)

Author SHA1 Message Date
Pablo Escobar 95f4124b5b GL: add Framebuffer::InvalidationAttachment::DepthStencil 4 years ago
Vladimír Vondruš b0bfcbe00e Adapt to Corrade changes. 4 years ago
Vladimír Vondruš bc884428f8 GL: port label() / setLabel() away from std::string. 4 years ago
Vladimír Vondruš 822fa0d644 Updated copyright year. 4 years ago
Vladimír Vondruš e0ddd8a302 GL,Shaders: unify skip messages to say "extension [not] supported". 5 years ago
Vladimír Vondruš ec19c25e46 Adapt to Corrade changes. 5 years ago
Vladimír Vondruš 65a935cedc Test: adapt to changes in CORRADE_SKIP(). 5 years ago
Vladimír Vondruš 3d136503d8 Updated copyright year. 5 years ago
Vladimír Vondruš e8f13af4be GL: test noexcept-movability of all GL classes. 6 years ago
Vladimír Vondruš aa13d08bac GL: newer SwiftShader implements NV_read_stencil, but it's broken. 6 years ago
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš 86a5a63af9 Test: most tests now pass on Zink as well. 6 years ago
Vladimír Vondruš 65a2ced2a7 Make this compile and test cleanly with CORRADE_NO_ASSERT defined. 6 years ago
Vladimír Vondruš 946c3cdac9 GL: rename PixelType::HalfFloat and Attribute::DataType::HalfFloat to Half. 6 years ago
Vladimír Vondruš 26accc7ec1 GL: AMD on Windows is also useless for framebufer format queries :/ 7 years ago
Vladimír Vondruš 9e03dd077a GL: fix test asserts with the recently-deprecated nullptr ImageView. 7 years ago
Vladimír Vondruš 07b3253714 GL: make it possible to read pixel data into mutable image views. 7 years ago
Vladimír Vondruš 93789721b2 De-inline Image headers, remove dependency on ImageView. 7 years ago
Vladimír Vondruš 6144a73c8e GL: avoid using deprecated templated Image::data() in tests. 7 years ago
Vladimír Vondruš 3626562e1d Adapted to Corrade changes. 7 years ago
Vladimír Vondruš fa62122c98 GL: add XFAIL to some well-known failures with Intel Windows drivers. 7 years ago
Vladimír Vondruš 5912467f06 GL: follow ES restrictions in multi-attachment framebuffer tests. 7 years ago
Vladimír Vondruš fdac0a7150 GL: expect less precision on ES2 tests that use RGBA4 renderbuffers. 7 years ago
Vladimír Vondruš d9e7b3c384 GL: added *Framebuffer::implementationColorRead{Format,Type}(). 7 years ago
Vladimír Vondruš 2149f7b869 Wrap all tests in unnamed namespaces. 7 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš b08d81a9ee Make it possible to compile GL tests on WebGL 2 as well. 8 years ago
Vladimír Vondruš f47d591244 GL: move noncopyability tests to non-GL test executables. 8 years ago
Vladimír Vondruš 6c06bb5718 Split the OpenGL layer out, pt 17: adapted GL tests. 8 years ago
Vladimír Vondruš fc1b167bff Split the OpenGL layer out, pt 1: moving files to a new location. 8 years ago
Vladimír Vondruš fde849d007 Make FramebufferGLTest compile on Emscripten WebGL 1. 8 years ago
Vladimír Vondruš 58ff5a2f74 Low-hanging fruit in CubeMapTextureGLTest and FramebufferGLTest on Mesa. 8 years ago
Vladimír Vondruš cb2a20aced Test: make the GL tests compile on WebGL 1. 8 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Vladimír Vondruš 32613a592a Implemented glClearBuffer() APIs from GL 3.0 / GLES 3.0. 9 years ago
Vladimír Vondruš e0ee452297 Don't use deprecated Buffer functionality. 9 years ago
Vladimír Vondruš 18057600c7 Test: cap multisample texture sample count to implementation limits. 9 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš 400b5fafcf Clarify and verify that NoCreate constructors don't need GL context. 9 years ago
Vladimír Vondruš 4509dbb1b1 Don't use deprecated Corrade functionality. 9 years ago
Vladimír Vondruš fb454d8a3f Made Test/AbstractOpenGLTester.h a public and documented API. 9 years ago
Vladimír Vondruš dd2058cee3 Math: renamed {de,}normalize() to {,un}pack() in a new Packing.h header. 9 years ago
Vladimír Vondruš 4c45341353 Test also using Framebuffer::DrawAttachment::None. 10 years ago
Vladimír Vondruš f68b40c5d9 Implemented *Framebuffer::copyImage() and copySubImage(). 10 years ago
Vladimír Vondruš 1e6a88a9dd Properly check that EXT_texture_array is supported in the test. 10 years ago
Vladimír Vondruš 01e0292361 Extracted CubeMapTexture::Coordinate enum into CubeMapCoordinate. 10 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš d1714bfd1e Context::current() now returns reference instead of pointer. 10 years ago
Vladimír Vondruš 3d9d70f153 Support for layered texture attachments in Framebuffer. 11 years ago
Vladimír Vondruš e5909819fe Make it possible to attach cube map and multisample arrays on ES3 AEP. 11 years ago