10 Commits (3a4eb8bfadc65ff41a6912a9f72dfbdfa72add7f)

Author SHA1 Message Date
Vladimír Vondruš e934a1d1d8 Moved Color to Math namespace. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš 4caeb30f7b Shaders: there's never enough documentation. 11 years ago
Vladimír Vondruš 757ca6d1ad Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits. 12 years ago
Vladimír Vondruš ae9462b4c8 Shaders: documentation improvements. 12 years ago
Vladimír Vondruš 7376e8f36d Use functions to bind textures to shader rather than *Texture::bind(). 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 7a68362170 Making includes absolute, part 6: better filenames for internal files. 12 years ago
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 12 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 12 years ago
Vladimír Vondruš 3eb7f6f2b8 Shaders: added generic shader definition. 13 years ago
Vladimír Vondruš 0a09b496ca Shaders: include cleanup. 13 years ago
Vladimír Vondruš d04b308aa3 Reducing pointer chasings, part 1: method chaining via references. 13 years ago
Vladimír Vondruš 2eb4e3c8ba Removed default template argument from DimensionTraits. 13 years ago
Vladimír Vondruš a7f5bef038 Getting rid of <>, part 1: Color classes. 13 years ago
Vladimír Vondruš 5200771066 Added some TODOs. 13 years ago
Vladimír Vondruš 5c06009446 Reverted interval in distancefield-related things. 13 years ago
Vladimír Vondruš 4f82053058 Shaders: removed redundant `inline` keyword. 13 years ago
Vladimír Vondruš 623fda0dc7 Shaders: removed superfluous `*Shader` suffix from class names. 13 years ago
Vladimír Vondruš 6a5d75d1e4 Relicensing to MIT/Expat license, part 2: headers. 13 years ago
Vladimír Vondruš 2d98dadb0a Shaders: first DistanceFieldVectorShader implementation. 13 years ago