Vladimír Vondruš
374f816762
Vk: device creation.
6 years ago
Vladimír Vondruš
aa384a5d38
Vk: initial device enumeration.
6 years ago
Vladimír Vondruš
0392aeb878
Vk: instance creation.
6 years ago
Vladimír Vondruš
132bcacf28
Vk: add HandleFlags, similar to GL::ObjectFlags.
6 years ago
Vladimír Vondruš
64ba1e6732
Vk: enumerating instance extension properties.
...
Device extension properties will reuse a large part of this API.
6 years ago
Vladimír Vondruš
18e223e4d9
Vk: enumerating layer properties.
...
Instance layers, with the same interface designed to be reused for
device-level layers.
6 years ago
Vladimír Vondruš
ffbceef22c
Vk: retrieving instance version.
6 years ago
Vladimír Vondruš
6c9c9d9194
Vk: expose all extensions for version 1.2.
...
Also provide compile-time info with them, a runtime list and everything
else similar to what's done for GL.
6 years ago
Vladimír Vondruš
65552a6c26
Vk: add Version enum, utities for version comparison and extraction.
...
Same as the VK_VERSION_*() macros but without C-style casts that produce
warnings.
6 years ago
Vladimír Vondruš
f4f8612f7e
Vk: wrap VkResult, add an assert macro for it.
6 years ago
Vladimír Vondruš
19e0e96d74
Updated copyright year.
6 years ago
Vladimír Vondruš
3281a277cc
Vk: provide conversion of basic math-related types.
7 years ago
Vladimír Vondruš
e6b7aa12fa
Updated copyright year.
7 years ago
Vladimír Vondruš
b0a1719eb4
Vk: functions for translating generic enums to Vulkan values.
...
Because I don't yet have any source file that's assert-independent, the
MagnumVkObjects library is commented out, as it is completely empty
right now.
8 years ago
Vladimír Vondruš
b1377033e8
Vk: initial Vulkan headers generated using flextGL.
8 years ago
Vladimír Vondruš
fec1a07b9b
Bootstrap Vulkan support.
8 years ago
Vladimír Vondruš
623fa97970
Updated copyright year.
9 years ago
Vladimír Vondruš
7a16273e5d
Updated copyright year.
9 years ago
Vladimír Vondruš
23646e6690
Hell, this project is big.
10 years ago
Vladimír Vondruš
6488fe6e75
Oh, it's 2015 already.
12 years ago
Vladimír Vondruš
f9cff5e52f
modules: get rid of WITH_FIND_MODULE.
...
CMake find modules are now *always* installed into
<prefix>/share/cmake/Magnum, without requirement for root privileges.
12 years ago
Vladimír Vondruš
6f0ba96cb6
Happy new year too.
13 years ago
Vladimír Vondruš
45a10cefdf
Making includes absolute, part 1: moving files around.
...
Everything what was in src/ is now in src/Corrade, everything from
src/Plugins is now in src/MagnumPlugins, everything from external/ is in
src/MagnumExternal. Added new CMakeLists.txt file and updated the other
ones for the moves, no other change was made. If MAGNUM_BUILD_DEPRECATED
is set, everything compiles and installs like previously except for the
plugins, which are now in MagnumPlugins and not in Magnum/Plugins.
13 years ago
Vladimír Vondruš
9619bb95e4
Added standalone `std::optional` implementation.
...
Original from https://github.com/AGWA/Optional , minor changes by me at
https://github.com/mosra/optional .
13 years ago
Vladimír Vondruš
8f37ebe9cf
Better usage of external OpenGL headers.
...
Moved them to `OpenGL/` subdirectory, allowing them to be included
explicitly with e.g. <OpenGL/GLES2/gl2ext.h> overriding the system
<GLES2/gl2ext.h> header. Our versions of the headers are thus now
explicitly included in `OpenGL.h`, but they can be also included using
no-prefix path if no system version is available. It might break some ES
platforms, they will be fixed when found.
The headers are now installed into `Magnum/OpenGL` (not into any
artificial `external` directory). Now also installing GLES2 headers for
OpenGL ES 2 (previously ES3 headers were installed for both ES2 and
ES3).
13 years ago
Vladimír Vondruš
a0b83edd2b
Relicensing to MIT/Expat license, part 4: CMake and documentation files.
...
They didn't contain license header before, but I think adding it also
there wouldn't do any harm. Documentation is also integral part of the
codebase.
13 years ago
Vladimír Vondruš
e378195d20
Added headers for OpenGL 4.3 and OpenGL ES 3.0.
14 years ago