14 Commits (499984e82c207f352e5e2229adfdbb0dca789b66)

Author SHA1 Message Date
Vladimír Vondruš 22fa80b35f Split the OpenGL layer out, pt 19: adapted TextureTools. 8 years ago
Vladimír Vondruš 4186f05f70 TextureTools: adapted to the new documentation theme. 8 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš 3b3f71faa9 doc: adapted GL function/extension to Khronos domain move. 9 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš 740c4dbcd6 TextureTools: shorter filenames for headers. 12 years ago
Vladimír Vondruš 545ef14071 doc: documented all command-line utilities. 12 years ago
Vladimír Vondruš c3df68aa28 doc: make section headers in class/function docs have sane size. 12 years ago
Vladimír Vondruš 6ef3f72d2e TextureTools: completed documentation review. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 12 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 12 years ago
Vladimír Vondruš ee8f757419 Using Range2D instead of Rectangle everywhere. 13 years ago
Vladimír Vondruš 13d5e2a50f Removed enum-referencing Doxygen workarounds. 13 years ago
Vladimír Vondruš 459f3b3e85 TextureTools: fixed typo. 13 years ago
Vladimír Vondruš 8a8b9aca5e Reducing pointer chasings, part 3f: less pointer passing in TextureTools. 13 years ago
Vladimír Vondruš 5200771066 Added some TODOs. 13 years ago
Vladimír Vondruš 5c06009446 Reverted interval in distancefield-related things. 13 years ago
Vladimír Vondruš b5743c9447 TextureTools: ported distanceField() to OpenGL 2.1 and OpenGL ES. 13 years ago
Vladimír Vondruš 61e1ec0082 No need to have `const` also in function declarations. 13 years ago
Vladimír Vondruš 6a5d75d1e4 Relicensing to MIT/Expat license, part 2: headers. 13 years ago
Vladimír Vondruš 2d98dadb0a Shaders: first DistanceFieldVectorShader implementation. 13 years ago
Vladimír Vondruš b1a97ed134 TextureTools: initial rude implementation of distance field computation. 13 years ago