7 Commits (4f8962d5cda6791523b56b9b41cb29d5ebd4bd02)

Author SHA1 Message Date
Vladimír Vondruš 703ce0bd89 Explicitly passing shader to Mesh*::draw(). 12 years ago
Vladimír Vondruš 959d40a02d Split Texture into TextureArray, MultisampleTexture and RectangleTexture. 12 years ago
Vladimír Vondruš 57ca8ee909 Removed Buffer::maxVertexAttributeBindings(). 12 years ago
Vladimír Vondruš 1ef4a364c9 doc: actually we have a way to retrieve object labels. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 072ee4e288 doc: mapping of OpenGL limit and state queries, various improvements. 12 years ago
Vladimír Vondruš 1dd8b51e69 doc: added OpenGL support status and OpenGL command mapping. 13 years ago