6 Commits (572b64bb5cf027338f47c39c79e12ecb78103f15)

Author SHA1 Message Date
Vladimír Vondruš 572b64bb5c GL: drop support for EXT_direct_state_access. 7 years ago
Vladimír Vondruš d9e7b3c384 GL: added *Framebuffer::implementationColorRead{Format,Type}(). 7 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš fbe52532f6 Split the OpenGL layer out, pt 16: {Extensions::GL => GL::Extensions}. 8 years ago
Vladimír Vondruš 9dcaf23389 Split the OpenGL layer out, pt 4: new Magnum::GL namespace. 8 years ago
Vladimír Vondruš fc1b167bff Split the OpenGL layer out, pt 1: moving files to a new location. 8 years ago
Vladimír Vondruš 6b3a2fb975 Fix Framebuffer::checkStatus() on WebGL 1. 8 years ago
Vladimír Vondruš 0ab51c1abc Updates for geometry and tessellation shader support in ES 3.2. 8 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Vladimír Vondruš 32613a592a Implemented glClearBuffer() APIs from GL 3.0 / GLES 3.0. 9 years ago
Alice Margatroid 58270fe9f0 push_back -> emplace_back 9 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš f68b40c5d9 Implemented *Framebuffer::copyImage() and copySubImage(). 10 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš b777135116 MSVC 2015 Update 1: in-class constexpr initialization works now. 11 years ago
Vladimír Vondruš 3d9d70f153 Support for layered texture attachments in Framebuffer. 11 years ago
Vladimír Vondruš 291b5bd3a8 Fix Framebuffer::attachCubeMapTexture() behaving as a layered attachment. 11 years ago
Vladimír Vondruš 0cd3b20ba3 MSVC 2015 compatibility: in-class init of constexpr is not implemented. 11 years ago
Vladimír Vondruš 41ed9c9e0f Properly initialize AbstractFramebuffer::blit() implementation on WebGL 2. 11 years ago
Vladimír Vondruš c77848ffac First-class WebGL support, part 5: reduced framebuffer functionality. 11 years ago
Vladimír Vondruš db1142837c Clarified and updated *Framebuffer::mapForDraw() implementations. 11 years ago
Vladimír Vondruš daec63072d Simplified *Framebuffer::bind() functionality. 11 years ago
Vladimír Vondruš 74e16782ad Parametrize disengaged viewport instead of using default-constructed value. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš dca670eb70 Full ARB_direct_state_access support in framebuffers. 12 years ago
Vladimír Vondruš 8aeb85875d ARB_direct_state_access support for creating renderbuffers. 12 years ago
Vladimír Vondruš 9f041b5d5b ARB_direct_state_access support for creating framebuffers. 12 years ago
Vladimír Vondruš b0741493f9 Preparation for ARB_direct_state_access GL 4.5 feature. 12 years ago
Vladimír Vondruš 24e88afefa Decide between ANGLE/NV implementation for Framebuffer::blit() on ES. 12 years ago
Vladimír Vondruš 8c18bd0995 There is glDiscardSubFramebuffer() in EXT_discard_framebuffer. 12 years ago
Vladimír Vondruš eb32fb1c40 Proper no-op fallback for *Framebuffer::invalidate*(). 12 years ago
Vladimír Vondruš 4e50aeee31 Ability to reset internal state tracker. 12 years ago
Vladimír Vondruš bcf1cf1c63 Better texture attaching in Framebuffer. 12 years ago
Vladimír Vondruš c1c71339e4 Moved global data from framebuffer classes to per-context state. 12 years ago