18 Commits (60631459d95d7e549ef45bec73f27b2b9a9bb144)

Author SHA1 Message Date
Vladimír Vondruš 4435877cf1 Use the new Debug::hex instead of reinterpret_cast<void*>(). 2 years ago
Vladimír Vondruš bbb54a9df8 It's 2023 already! 3 years ago
Vladimír Vondruš 822fa0d644 Updated copyright year. 4 years ago
Vladimír Vondruš 3d136503d8 Updated copyright year. 5 years ago
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš 65a2ced2a7 Make this compile and test cleanly with CORRADE_NO_ASSERT defined. 6 years ago
Vladimír Vondruš d3f2235759 Adapted to Corrade changes. 6 years ago
Vladimír Vondruš db16201fbe GL: support converting matrix VertexFormats to DynamicAttribute as well. 6 years ago
Vladimír Vondruš e983a2a168 GL: make it possible to describe matrix attributes with DynamicAttribute. 6 years ago
Vladimír Vondruš 7d44bccd9b Provide reliable mapping of VertexFormat to GL and Vulkan. 6 years ago
Vladimír Vondruš 13c071a1aa GL: allow to construct DynamicAttribute from VertexFormat. 6 years ago
Vladimír Vondruš 946c3cdac9 GL: rename PixelType::HalfFloat and Attribute::DataType::HalfFloat to Half. 6 years ago
Vladimír Vondruš 98232f383a Reduce string duplication in enum debug output operators. 7 years ago
Vladimír Vondruš b2494416f4 GL: debug output for DynamicAttribute enums. 7 years ago
Vladimír Vondruš 9b21db0737 GL: don't expose half float attributes on WebGL 1. 7 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš 9dcaf23389 Split the OpenGL layer out, pt 4: new Magnum::GL namespace. 8 years ago
Vladimír Vondruš fc1b167bff Split the OpenGL layer out, pt 1: moving files to a new location. 8 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš 42d9679ac0 Exclude unreachable code from code coverage. 10 years ago
Vladimír Vondruš 7d8b2ce9a6 Print value of invalid enums in debug output, test those cases. 10 years ago
Vladimír Vondruš 771b4d517a Exclude debug operators from code coverage. 10 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš 0aa16595eb Use new-style debug operators everywhere. 11 years ago
Vladimír Vondruš f42ef9098d Attempt to fix build without assertions. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš 1cfb5b0eaf Moved Attribute class out of AbstractShaderProgram enum. 12 years ago