21 Commits (63cb469b292fa7427c6cee17cb2e352721248792)

Author SHA1 Message Date
Vladimír Vondruš 65a935cedc Test: adapt to changes in CORRADE_SKIP(). 5 years ago
Vladimír Vondruš 3d136503d8 Updated copyright year. 5 years ago
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš 86a5a63af9 Test: most tests now pass on Zink as well. 6 years ago
Vladimír Vondruš 93789721b2 De-inline Image headers, remove dependency on ImageView. 7 years ago
Vladimír Vondruš 7cc70c6dad DebugTools: fix textureSubImage() test on ARM Mali. 7 years ago
Vladimír Vondruš 3d0e237dbf DebugTools: texelFetch() doesn't work w/o min filter on SwiftShader. 7 years ago
Vladimír Vondruš 2149f7b869 Wrap all tests in unnamed namespaces. 7 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš b08d81a9ee Make it possible to compile GL tests on WebGL 2 as well. 8 years ago
Vladimír Vondruš 4a88b4633d DebugTools: support generic pixel formats in textureSubImage(). 8 years ago
Vladimír Vondruš 7785698d35 Split the OpenGL layer out, pt 21: adapted DebugTools. 8 years ago
Vladimír Vondruš cb2a20aced Test: make the GL tests compile on WebGL 1. 8 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Vladimír Vondruš 46e118879f Test: use Containers::arrayView() and arrayCast() to simplify code. 9 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš fb454d8a3f Made Test/AbstractOpenGLTester.h a public and documented API. 9 years ago
Vladimír Vondruš aa721781f1 DebugTools: fixed compilation on GLES2. 10 years ago
Vladimír Vondruš ce3b78672b DebugTools: I knew I would forget to revert some of the debug shit. 10 years ago
Vladimír Vondruš c9271da28c DebugTools: support reading float textures in textureImage() on ES3. 10 years ago
Vladimír Vondruš 78d73fa98e DebugTools: utility to get texture image on OpenGL ES. 10 years ago