4 Commits (63cb469b292fa7427c6cee17cb2e352721248792)

Author SHA1 Message Date
Vladimír Vondruš 3d136503d8 Updated copyright year. 6 years ago
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš 2253987531 Platform: HiDPI support for SDL2 and GLFW on Windows. 8 years ago
Vladimír Vondruš d98efb241d Platform: deduplicate DPI handling code. 8 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 8 years ago
Vladimír Vondruš 2b1ed769bb Platform: absolute include path for Apple Foundation.framework stuff. 8 years ago
Vladimír Vondruš 769bc0da90 Platform: query DPI awareness on Apple and warn if not set. 8 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 9 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 10 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 12 years ago
Vladimír Vondruš 5cd544b06d Platform: move eglErrorString() helper to separate header. 13 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 13 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 13 years ago
Vladimír Vondruš 623fda0dc7 Shaders: removed superfluous `*Shader` suffix from class names. 13 years ago
Vladimír Vondruš c5ab86794b Relicensing to MIT/Expat license, part 3: source files. 14 years ago
Vladimír Vondruš f9f95946b1 Shaders: 3D version of VertexColorShader. 14 years ago
Vladimír Vondruš 17ee1d7fd8 Shaders: portable vertex color shader (currently 2D only). 14 years ago