42 Commits (65346cdb5a7d7a67985c4eef65cbc2aa65d1b16f)

Author SHA1 Message Date
Vladimír Vondruš 65346cdb5a Vk: an extremely minimal PipelineLayout wrapper. 5 years ago
Vladimír Vondruš bbb066664b Vk: add a wrapper for mesh layout setup. 5 years ago
Vladimír Vondruš 11cca8e315 Vk: add a VertexFormat enum. 5 years ago
Vladimír Vondruš 47add2f7dd Vk: implement image clears, buffer, image and buffer/image copies. 5 years ago
Vladimír Vondruš aae41288e8 Vk: implement a pipeline barrier command. 5 years ago
Vladimír Vondruš 963526ac28 Vk: expose image aspects enum. 5 years ago
Vladimír Vondruš 3e0992b5a7 Vk: wrap the full SubpassDependency. 5 years ago
Vladimír Vondruš 3d136503d8 Updated copyright year. 5 years ago
Vladimír Vondruš 64c2c7a348 Vk: add a PixelFormat enum. 5 years ago
Vladimír Vondruš 46ed065bb2 Vk: implement queue submit. 5 years ago
Vladimír Vondruš 4a49b3a770 Vk: implement render pass begin / end / next commands. 5 years ago
Vladimír Vondruš 495c1d9a7f Vk: doc++ 5 years ago
Vladimír Vondruš 7ee30c55e3 Vk: command buffer begin and end. 5 years ago
Vladimír Vondruš 5099b8c997 Vk: add a Fence wrapper. 5 years ago
Vladimír Vondruš 71af6a034c Vk: implement a Framebuffer wrapper. 5 years ago
Vladimír Vondruš 4a93c092b0 Vk: image view wrapper. 5 years ago
Vladimír Vondruš 1ee2b40c53 Vk: fetching of supported device features. 5 years ago
Vladimír Vondruš 909dd781df Vk: put CreateInfo structures to dedicated headers. 5 years ago
Vladimír Vondruš c32f75ddf3 Vk: implement a RenderPass wrapper. 5 years ago
Vladimír Vondruš 1579a89e47 Vk: expose VK_IMAGE_LAYOUT, finally. 5 years ago
Vladimír Vondruš e44d5af48d Vk: initial Buffer wrapper. 6 years ago
Vladimír Vondruš 7e5d811450 Vk: implement memory mapping. 6 years ago
Vladimír Vondruš a16c7d6e7d Vk: initial memory allocation. 6 years ago
Vladimír Vondruš 19c9243d3b Vk: querying image memory requirements. 6 years ago
Vladimír Vondruš fcd0afb306 Vk: add an Image wrapper. 6 years ago
Vladimír Vondruš a4d906de86 Vk: querying device memory heaps and types. 6 years ago
Vladimír Vondruš 2353ba8c1a Vk: command buffer allocation. 6 years ago
Vladimír Vondruš 4f538a0719 Vk: command pool creation. 6 years ago
Vladimír Vondruš f75cc9330c Vk: a non-error-prone way to retrieve queues after device creation. 6 years ago
Vladimír Vondruš 374f816762 Vk: device creation. 6 years ago
Vladimír Vondruš 81cafc9ddf Vk: querying device queue family properties. 6 years ago
Vladimír Vondruš aa384a5d38 Vk: initial device enumeration. 6 years ago
Vladimír Vondruš 0392aeb878 Vk: instance creation. 6 years ago
Vladimír Vondruš 132bcacf28 Vk: add HandleFlags, similar to GL::ObjectFlags. 6 years ago
Vladimír Vondruš 64ba1e6732 Vk: enumerating instance extension properties. 6 years ago
Vladimír Vondruš 18e223e4d9 Vk: enumerating layer properties. 6 years ago
Vladimír Vondruš 6c9c9d9194 Vk: expose all extensions for version 1.2. 6 years ago
Vladimír Vondruš 65552a6c26 Vk: add Version enum, utities for version comparison and extraction. 6 years ago
Vladimír Vondruš f4f8612f7e Vk: wrap VkResult, add an assert macro for it. 6 years ago
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš b1377033e8 Vk: initial Vulkan headers generated using flextGL. 8 years ago
Vladimír Vondruš fec1a07b9b Bootstrap Vulkan support. 8 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 13 years ago
Vladimír Vondruš a403a7f288 Shaders: make GLSL code for fullscreen triangle reusable. 13 years ago