With the intention that those will eventually contain also things like
YUp / YDown, PremultipliedAlpha and such.
This commit is mostly just busywork, wiring this into [Compressed]Image,
[Compressed]ImageView and Trade::ImageData and ensuring the flags get
correctly propagated during moves and conversions. Unfortunately in case
of Trade::ImageData it meant deprecating the current set of constructor
in order to insert an ImageFlags parameter before the importer state
pointer.
The only non-trivial piece of logic is when a 2D
[Compressed]ImageView gets converted to a 3D one, then the Array bit is
implicitly dropped, as 2D arrays of 1D images are not really a thing.
Instead, it's now possible to add new flags when doing the conversion --
for example to turn a 2D image to a (single-layer) 2D array image.
Again not publicly documented because I don't like the naming and I
don't have the full behavior and interactions figured out yet -- i.e.,
an array of VertexFormats would be printed with Debug::packed as a long
string of characters without any whitespace. Not good, thus this
feature probably needs to be split in two, with this being named
"compact" or something else.
Bloaty says it saved 10 kB in Debug build of MagnumGL:
VM SIZE FILE SIZE
-------------- --------------
[ = ] 0 .debug_info +1.59Ki +0.0%
+0.4% +1.50Ki .text +1.50Ki +0.4%
[ = ] 0 .debug_str +409 +0.0%
[ = ] 0 .debug_line +276 +0.1%
[ = ] 0 .debug_abbrev +20 +0.0%
-28.6% -2 [LOAD [RX]] -2 -28.6%
[ = ] 0 [Unmapped] -4.28Ki -41.0%
-22.7% -9.23Ki .rodata -9.23Ki -22.7%
-0.8% -7.73Ki TOTAL -9.73Ki -0.1%
And 4 kB in Release:
VM SIZE FILE SIZE
-------------- --------------
+1.1% +3.44Ki .text +3.44Ki +1.1%
+1.7% +1.39Ki .eh_frame +1.39Ki +1.7%
[ = ] 0 [Unmapped] +656 +51%
-25.5% -9.47Ki .rodata -9.47Ki -25.5%
-0.7% -4.64Ki TOTAL -4.00Ki -0.4%
That's not negative, so I guess that's good. This change is of course
more significant in the context of a minimal WebGL build, where the exe
can be as little as 50 kB -- there 4 kB is almost 10% of the size.
The Sampler class was split into GL::Sampler (which is now mostly just a
placeholder for implementing OpenGL sampler objects), pairs of generic /
GL-specific SamplerFormat / GL::SamplerFormat, SamplerMipmap /
GL::SamplerMipmap, SamplerWrapping / GL::SamplerWrapping enums and the
GL-specific GL::SamplerCompareMode, GL::SamplerCompareFunction,
GL::SamplerDepthStencilMode enums.
The old Sampler class is marked as deprecated and aliases its enum to
the generic enums (or to the GL-specific ones in case the generic
versions are not available).
Since `ALC_HRTF_SOFT` is a ALC extension, we need to use `alcGetIntegerv()`
instead of `alGetIntegerv()` which requires access to the OpenAL device
stored in `Audio::Context` and therefore the aforementioned methods have
been moved there.
Signed-off-by: Squareys <Squareys@googlemail.com>
Add `HrtfStatus` and queries in `Audio::Renderer`, `ALC::SOFT::HRTF` and
`@requires_alc_extension` notes for relevant methods in `Configuration`.
Signed-off-by: Squareys <Squareys@googlemail.com>
Everything what was in src/ is now in src/Corrade, everything from
src/Plugins is now in src/MagnumPlugins, everything from external/ is in
src/MagnumExternal. Added new CMakeLists.txt file and updated the other
ones for the moves, no other change was made. If MAGNUM_BUILD_DEPRECATED
is set, everything compiles and installs like previously except for the
plugins, which are now in MagnumPlugins and not in Magnum/Plugins.
* They are now deinlined into source files, as most of the classes have
either heavy members (std::vector) or virtual methods.
* All of them are explicit now (that should be already done, don't know
why not).
* Passing huge classes by value and using move constructors to avoid
unnecessary copying.
Functionality present in Object is now split into three main components:
* Object itself, handling parent/children relationships
* Transformation implementation and interfaces for common functionality
* Object features, providing transformation caching and base for
cameras, collision shapes, rigid bodies etc.
Some functionality depending on former implementation is temporarily
disabled and will be reworked later.
SizeTraits class provides suitable types for given data size at compile
time, SizeBasedCall can call suitable templated overload based on given
data size at runtime.
Also added meta classes Pow and Log for computing powers and logarithms
at compile time, usable mainly in conjunction with SizeTraits. Their
implementation is checked at compile-time using static_cast().