4 Commits (6e2dcec59c52ac1c01c44d22cd158259b2a2efa5)

Author SHA1 Message Date
Vladimír Vondruš 7a68362170 Making includes absolute, part 6: better filenames for internal files. 12 years ago
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 12 years ago
Vladimír Vondruš 8c2291aa49 Making includes absolute, part 4: using absolute includes for Corrade. 12 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 12 years ago
Vladimír Vondruš 6c2c020b89 Added some TODOs. 13 years ago
Vladimír Vondruš 46e2ca80cd Various documentation fixes and updates. 13 years ago
Vladimír Vondruš 5ad98d41ca Expose vertex attribute size as vector size + vector count. 13 years ago
Vladimír Vondruš 7530605f29 Documentation update for shader classes. 13 years ago
Vladimír Vondruš 18eb3cd0dc Update and fix documentation, remove obsolete TODO. 13 years ago
Vladimír Vondruš 5115fb8624 Doc++, added todos. 13 years ago
Vladimír Vondruš f1e2bf3b93 Fixed documentation links to EXT_debug_label. 13 years ago
Vladimír Vondruš b2325dda2f Support for object labels from KHR_debug and EXT_debug_label. 13 years ago
Vladimír Vondruš 79ff9e1ca4 Marking deprecated functions and types with CORRADE_DEPRECATED(). 13 years ago
Vladimír Vondruš 219429aeba No need to have const members in AbstractShaderProgram::Attribute. 13 years ago
Vladimír Vondruš 28032a3909 Doc++ 13 years ago
Vladimír Vondruš a125964273 Doc++ 13 years ago
Vladimír Vondruš f92e21e5c7 doc: improve shader backporting documentation. 13 years ago
Vladimír Vondruš bddf01c3b9 Disable deprecated API if MAGNUM_BUILD_DEPRECATED is set. 13 years ago
Vladimír Vondruš d380e07ac5 Separated deprecated API and deprecated GL API in the docs. 13 years ago
Vladimír Vondruš a040b358ef Shader-related limit queries. 13 years ago
Vladimír Vondruš 136e5c08fc Mentioned version-aware extension queries in portability documentation. 13 years ago
Vladimír Vondruš 13d5e2a50f Removed enum-referencing Doxygen workarounds. 13 years ago
Vladimír Vondruš e19154be5e Reducing pointer chasings, part 3a: less pointer passing in root namespace. 13 years ago
Vladimír Vondruš d04b308aa3 Reducing pointer chasings, part 1: method chaining via references. 13 years ago
Vladimír Vondruš 0a51633b0a Added TODO. 13 years ago
Vladimír Vondruš a7f5bef038 Getting rid of <>, part 1: Color classes. 13 years ago
Vladimír Vondruš cabbc5d858 Allow movement of AbstractShaderProgram. 13 years ago
Vladimír Vondruš f7aa2c05a6 Deinlined heavy functions and removed redundant `inline` everywhere else. 13 years ago
Vladimír Vondruš db71a23e3c Bring whole Corrade namespace into Magnum namespace. 13 years ago
Vladimír Vondruš 1fd8c7691a Added AbstractShaderProgram::validate(). 13 years ago
Vladimír Vondruš 468fb9995d Public function for getting OpenGL program ID. 13 years ago
Vladimír Vondruš d9c61e2a35 Moved AbstractShaderProgram::Attribute definition out of the class. 13 years ago
Vladimír Vondruš 6904b38b13 Reworked and cleaned up shader classes. 13 years ago
Vladimír Vondruš fd4ada4fc1 Method chaining in Shader. 13 years ago
Vladimír Vondruš 7ef8432fbe Doxygen: ignore specific namespaces instead of whole directories. 13 years ago
Vladimír Vondruš 71c7480299 Fixed one-value AbstractShaderProgram::setUniform(). 13 years ago
Vladimír Vondruš 8923f2debb Added support for uniform arrays. 13 years ago
Vladimír Vondruš 38ec076eda Minor code cleanup (unused parameters). 13 years ago
Vladimír Vondruš 6a5d75d1e4 Relicensing to MIT/Expat license, part 2: headers. 13 years ago
Vladimír Vondruš 5eb98494b3 Doc++ 13 years ago
Vladimír Vondruš 1693c772ad Moved OpenGL includes out from Magnum.h. 13 years ago
Vladimír Vondruš 2d2d1c07f4 Using new type aliases in whole root Magnum namespace. 13 years ago
Vladimír Vondruš 6220f24f0b Our own aliases for builtin types. 13 years ago
Vladimír Vondruš faf94c74e2 Adapted to recent meshdata/shader changes. 13 years ago
Vladimír Vondruš 3379e6c794 Ability to send less than all attribute components to the shader. 13 years ago
Vladimír Vondruš 24bd924aa5 Consistent naming of attribute types in AbstractShaderProgram. 13 years ago
Vladimír Vondruš 77d9773d37 Removed linkage of AbstractShaderProgram::Attribute::Location. 13 years ago
Vladimír Vondruš dd9fcd83f0 Fixed name clash in internal implementation. 13 years ago
Vladimír Vondruš 6e61354fde OpenGL ES compilation fixes. 13 years ago
Vladimír Vondruš 976377f0a4 Moved code to check allowed attribute types to internal implementation. 13 years ago