17 Commits (7192517e6a5169cd759d0732deb0d7c951f1951d)

Author SHA1 Message Date
Vladimír Vondruš 7192517e6a Trade: combine mesh and material SceneData convenience APIs together. 4 years ago
Vladimír Vondruš 56047b030e Trade: make SceneField::MeshMaterial signed. 4 years ago
Vladimír Vondruš 4e8fa9d847 Trade: add SceneData::fooInto() overloads for subranges. 4 years ago
Vladimír Vondruš 59d6709007 Trade: avoid double lookup in SceneData::fooAsArray(). 4 years ago
Vladimír Vondruš 73b32def51 Trade: hi, MSVC 2015, you ancient curse. 4 years ago
Vladimír Vondruš a7f48519f6 Trade: MSVC 2017, what are you doing. 4 years ago
Vladimír Vondruš b54a60fddd Trade: initial redesign of the SceneData class. 4 years ago
Vladimír Vondruš 3d136503d8 Updated copyright year. 5 years ago
Vladimír Vondruš 91631139f7 Test: use shorter std::is_copy_{constructible,assignable} everywhere. 5 years ago
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš 9ea46261ad Trade: test that all *Data move constructors/assignments are noexcept. 7 years ago
Vladimír Vondruš 2149f7b869 Wrap all tests in unnamed namespaces. 7 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš f8ec9c56f8 Split the OpenGL layer out, pt 18: adapted Trade. 8 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš db18016ef0 Trade: test construction and assignments of the container classes. 10 years ago