16 Commits (729ab8d5e484fb23a7fd89689e29b99af08167a9)

Author SHA1 Message Date
Vladimír Vondruš 3d136503d8 Updated copyright year. 5 years ago
Vladimír Vondruš 75d238f50b GL: implemented ARB_buffer_storage. 6 years ago
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš d3f2235759 Adapted to Corrade changes. 6 years ago
Vladimír Vondruš a119ee2bb2 GL: fix compilation with ANGLE on macOS. 6 years ago
Vladimír Vondruš 24cc971b1f GL: reworked apple-buffer-texture-unbind-on-buffer-modify workaround. 6 years ago
Vladimír Vondruš e97b04f66d GL: new apple-buffer-texture-detach-on-data-modify workaround. 6 years ago
Vladimír Vondruš a29cb46549 GL: give up and disable DSA for everything buffer-related on Intel/Windows. 7 years ago
Vladimír Vondruš ece6eef5a4 GL: new "intel-windows-buggy-dsa-bufferdata-for-index-buffers" workaround. 7 years ago
Vladimír Vondruš 572b64bb5c GL: drop support for EXT_direct_state_access. 7 years ago
Vladimír Vondruš 796bdb6731 GL: new pseudo-extension MAGNUM_shader_vertex_id. 7 years ago
Vladimír Vondruš 3d08c641d8 GL: yet another workaround for SwiftShader, now with XFB buffer bindings. 7 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš fbe52532f6 Split the OpenGL layer out, pt 16: {Extensions::GL => GL::Extensions}. 8 years ago
Vladimír Vondruš 9dcaf23389 Split the OpenGL layer out, pt 4: new Magnum::GL namespace. 8 years ago
Vladimír Vondruš fc1b167bff Split the OpenGL layer out, pt 1: moving files to a new location. 8 years ago
Vladimír Vondruš 6f0a716738 Updates for buffer texture support in ES 3.2. 8 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Vladimír Vondruš 5d3e2e4223 Work around a bug with DSA glNamedBufferData() in SVGA3D driver. 9 years ago
Alice Margatroid 58270fe9f0 push_back -> emplace_back 9 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš 42d9679ac0 Exclude unreachable code from code coverage. 10 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš b7ef34f591 Fix compilation under libc++. 11 years ago
Vladimír Vondruš af9ef80c91 First-class WebGL support, part 3: reduced buffer functionality. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš 374571ef04 Full ARB_direct_state_access support in Buffer. 12 years ago
Vladimír Vondruš db5b17938b ARB_direct_state_access support for creating buffers. 12 years ago
Vladimír Vondruš b0741493f9 Preparation for ARB_direct_state_access GL 4.5 feature. 12 years ago
Vladimír Vondruš dc312cda0d Implemented indexed buffer binding. 12 years ago
Vladimír Vondruš 5ad9ef56f4 Added Buffer::uniformOffsetAlignment() limit query. 12 years ago
Vladimír Vondruš ea164f697d Enabled new buffer functionality in ES 3.1. 12 years ago
Vladimír Vondruš 4e50aeee31 Ability to reset internal state tracker. 12 years ago
Vladimír Vondruš e921a111b5 Moved global data from Buffer class to per-context state. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 8c2291aa49 Making includes absolute, part 4: using absolute includes for Corrade. 12 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 12 years ago
Vladimír Vondruš 1aac14d059 Using CORRADE_ASSERT_UNREACHABLE() instead of CORRADE_ASSERT(false). 13 years ago
Vladimír Vondruš c5ab86794b Relicensing to MIT/Expat license, part 3: source files. 13 years ago
Vladimír Vondruš b6f1910599 Making some asserts internal. 14 years ago
Vladimír Vondruš ae013effff Adapted to Corrade changes. 14 years ago
Vladimír Vondruš 9701c8dacb If targetting exactly ES 2.0, hide everything not available there. 14 years ago
Vladimír Vondruš 6b3781b97f Tracking Buffer state. 14 years ago