14 Commits (762dba470ca2f061eb86e528d1908506668df4d6)

Author SHA1 Message Date
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš 8b6ff33476 DebugTools: prefix private member variables with underscore. 11 years ago
Vladimír Vondruš 73419be9e6 SceneGraph: generalized camera implementation. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš dc312cda0d Implemented indexed buffer binding. 12 years ago
Vladimír Vondruš 2848d1d37c DebugTools: defaulted destructor implementation in source files. 12 years ago
Vladimír Vondruš 757ca6d1ad Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits. 12 years ago
Vladimír Vondruš a9a5ead13d Dropped GCC 4.6 support. 12 years ago
Vladimír Vondruš bfa2a42638 Don't differentiate between vertex and index count in Mesh. 12 years ago
Vladimír Vondruš 703ce0bd89 Explicitly passing shader to Mesh*::draw(). 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 12 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 12 years ago
Vladimír Vondruš 5d9490c73b Extracted Primitive enum from Mesh to MeshPrimitive. 13 years ago
Vladimír Vondruš f1ac932660 Extract Buffer::Usage enum out of Buffer class. 13 years ago
Vladimír Vondruš 5ad5ab2c5a Renamed Mesh::addInterleavedVertexBuffer() to addVertexBuffer(). 13 years ago
Vladimír Vondruš 7dd2bed63a Removed unneeded Mesh::add*VertexBuffer*(). 13 years ago
Vladimír Vondruš 141a3df456 Reducing pointer chasings, part 3e: less pointer passing in DebugTools. 13 years ago
Vladimír Vondruš d04b308aa3 Reducing pointer chasings, part 1: method chaining via references. 13 years ago
Vladimír Vondruš 9450ec6e1e Better usage of *Basic* in class names, part 5: SceneGraph drawables. 13 years ago
Vladimír Vondruš 7636c6adc3 Better usage of *Basic* in class names, part 1: SceneGraph object. 13 years ago
Vladimír Vondruš 2eb4e3c8ba Removed default template argument from DimensionTraits. 13 years ago
Vladimír Vondruš cfd405c32c Getting rid of <>, part 5: SceneGraph object. 13 years ago
Vladimír Vondruš a0d60bbaa7 Getting rid of <>, part 2: SceneGraph cameras and drawables. 13 years ago
Vladimír Vondruš 623fda0dc7 Shaders: removed superfluous `*Shader` suffix from class names. 13 years ago
Vladimír Vondruš 79b4c0dbbd DebugTools: take also object rotation into account in ForceRenderer. 13 years ago
Vladimír Vondruš 7bb580e03b GCC 4.6 compatibility: this can't be constexpr, don't know why. 13 years ago
Vladimír Vondruš c5ab86794b Relicensing to MIT/Expat license, part 3: source files. 13 years ago
Vladimír Vondruš 5ff59b609e DebugTools: added ForceRenderer. 13 years ago