7 Commits (7caeb928d2a92c7d37a9616cc3c24e90d0987efb)

Author SHA1 Message Date
Vladimír Vondruš 9687b622f9 Use threaded shader compilation etc. also in tests. 12 years ago
Vladimír Vondruš bfa2a42638 Don't differentiate between vertex and index count in Mesh. 12 years ago
Vladimír Vondruš 703ce0bd89 Explicitly passing shader to Mesh*::draw(). 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 12 years ago
Vladimír Vondruš 8c2291aa49 Making includes absolute, part 4: using absolute includes for Corrade. 12 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 12 years ago
Vladimír Vondruš 46e2ca80cd Various documentation fixes and updates. 13 years ago
Vladimír Vondruš df69909a12 Fully test query functionality. 13 years ago