114 Commits (7ced4740fd14fd04d4e8cf04248e486b4793e89a)

Author SHA1 Message Date
Vladimír Vondruš 9be24a241e GL: make it possible for a Mesh to own the vertex/index buffers. 8 years ago
Vladimír Vondruš b757dc2358 GL: test MeshView constructor. 8 years ago
Vladimír Vondruš 2dd636a77b GL: make calls to Mesh::setCount() and MeshView::setCount() mandatory. 8 years ago
Vladimír Vondruš 16558c8877 GL: assert that addVertexBuffer() is called with a valid Buffer. 8 years ago
Vladimír Vondruš 680144f1c5 GL: get rid of std::vector in Mesh header. 8 years ago
Vladimír Vondruš 6c06bb5718 Split the OpenGL layer out, pt 17: adapted GL tests. 8 years ago
Vladimír Vondruš fbe52532f6 Split the OpenGL layer out, pt 16: {Extensions::GL => GL::Extensions}. 8 years ago
Vladimír Vondruš a1d2277e96 Split the OpenGL layer out, pt 12: generic sampler state. 8 years ago
Vladimír Vondruš b3fa6e538a Split the OpenGL layer out, pt 11: generic MeshPrimitive and MeshIndexType. 8 years ago
Vladimír Vondruš 7b5ef21bd9 Don't return redundant info from Image*::dataProperties(). 8 years ago
Vladimír Vondruš 8fa9b89882 Split the OpenGL layer out, pt 10: test the new image APIs. 8 years ago
Vladimír Vondruš 6d41597d1d Split the OpenGL layer out, pt 9: generic pixel formats. 8 years ago
Vladimír Vondruš 9dcaf23389 Split the OpenGL layer out, pt 4: new Magnum::GL namespace. 8 years ago
Vladimír Vondruš fc1b167bff Split the OpenGL layer out, pt 1: moving files to a new location. 8 years ago