4 Commits (7e4143f86bd83aec4c882f626da616a797ef1f6c)

Author SHA1 Message Date
Vladimír Vondruš 6ef3f72d2e TextureTools: completed documentation review. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 13 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 13 years ago
Vladimír Vondruš ee8f757419 Using Range2D instead of Rectangle everywhere. 13 years ago
Vladimír Vondruš 13d5e2a50f Removed enum-referencing Doxygen workarounds. 13 years ago
Vladimír Vondruš 459f3b3e85 TextureTools: fixed typo. 13 years ago
Vladimír Vondruš 8a8b9aca5e Reducing pointer chasings, part 3f: less pointer passing in TextureTools. 13 years ago
Vladimír Vondruš 5200771066 Added some TODOs. 13 years ago
Vladimír Vondruš 5c06009446 Reverted interval in distancefield-related things. 13 years ago
Vladimír Vondruš b5743c9447 TextureTools: ported distanceField() to OpenGL 2.1 and OpenGL ES. 13 years ago
Vladimír Vondruš 61e1ec0082 No need to have `const` also in function declarations. 13 years ago
Vladimír Vondruš 6a5d75d1e4 Relicensing to MIT/Expat license, part 2: headers. 13 years ago
Vladimír Vondruš 2d98dadb0a Shaders: first DistanceFieldVectorShader implementation. 13 years ago
Vladimír Vondruš b1a97ed134 TextureTools: initial rude implementation of distance field computation. 13 years ago