399 Commits (80ba53dc3c21880fdcdc9fbecd5b9baec4bc6a65)

Author SHA1 Message Date
Vladimír Vondruš 80ba53dc3c Platform: hide meaningless Sdl2Application window flags on Emscripten. 8 years ago
Vladimír Vondruš 56a933b17c Platform: deprecate Sdl2Application AllowHighDpi window flag. 8 years ago
Vladimír Vondruš ed0a719da2 Platform: pass a class to viewportEvent(). 8 years ago
Vladimír Vondruš 25d0bb8768 Platform: {Android,Glfw}Application: consistent windowSize() with SDL. 8 years ago
Vladimír Vondruš c0125fa469 Platform: expose window/framebuffer size in *XApplication classes. 8 years ago
Vladimír Vondruš 769bc0da90 Platform: query DPI awareness on Apple and warn if not set. 8 years ago
Vladimír Vondruš ae31c3cd82 Platform: initial HiDPI support in SDL2 app on Linux and Emscripten. 8 years ago
Vladimír Vondruš 51ec199ece Platform: minor cleanup. 8 years ago
Vladimír Vondruš 7f89add041 Platform: make event constructors explicit. 8 years ago
Vladimír Vondruš d70f75a179 Platform: deprecate GlutApplication. 8 years ago
Vladimír Vondruš cc1bfeb0b8 Platform: improve application tests for easier testing on Emscripten. 8 years ago
Vladimír Vondruš 6a71bf2302 doc: moved iOS/WinRT-specific docs from Sdl2App to dedicated pages. 8 years ago
Vladimír Vondruš 37e92ffd6d Platform: fix a variable shadowing warning on MSVC. 8 years ago
Vladimír Vondruš 994b9b22ba CMake: properly specify IDE folders for everything. 8 years ago
Vladimír Vondruš 24b91e40c2 Platform: ability to specify color/depth/stencil buffer sizes. 8 years ago
Vladimír Vondruš 5589353b9a Platform: doc++ 8 years ago
Vladimír Vondruš b48b0c1296 Platform: properly redraw GlfwApplication restored from minimize. 8 years ago
Vladimír Vondruš 1b5e6812fb Platform: setup GlfwApplication callbacks in a central place. 8 years ago
Vladimír Vondruš 80e682d046 Platform: implemented GlfwApplication::MouseMoveEvent::buttons(). 8 years ago
Vladimír Vondruš 57868e57c4 Platform: mark all GlfwApplication event constructors explicit. 8 years ago
Vladimír Vondruš 84ab1d7dad Platform: lazy-load modifiers in GlfwApplication mouse move/scroll event. 8 years ago
Vladimír Vondruš f922f1e740 CMake: prefer GLVND if on CMake 3.11. 8 years ago
Vladimír Vondruš 4ecf819fe5 Platform: avoid using deprecated APIs in WindowlessIosApplication. 8 years ago
Vladimír Vondruš e9af67a651 Platform: properly link X11 to all applications that need it. 8 years ago
Vladimír Vondruš 259f2da78d doc: filling up general Emscripten docs. 8 years ago
Vladimír Vondruš 81aa98dbee GL: make it possible to pass a pre-filled Utility::Arguments to Context. 8 years ago
Vladimír Vondruš 04a3f9588b Platform: test compilation & linking of all Application libraries. 8 years ago
Vladimír Vondruš 7ad33d3f5b Platform: properly link XEglApplication to EGL. 8 years ago
Vladimír Vondruš c77e6d7a15 Platform: doc++ 8 years ago
Vladimír Vondruš 0e2b251e39 Platform: GLFW doesn't allow to create GL 3.1 core contexts. 8 years ago
Vladimír Vondruš f30ca8929e Platform: prefer core GL contexts in GlfwApplication as well. 8 years ago
Vladimír Vondruš 3e025f6d5b Platform: no need to store a global window instance pointer. 8 years ago
Vladimír Vondruš 606811735c Platform: minor cleanup. 8 years ago
Samuel Kogler 6379a8458e Fix uninitialized pointer check in GlfwApplication. 8 years ago
Vladimír Vondruš d398c63182 Platform: properly request a depth buffer on Android. 8 years ago
Vladimír Vondruš 44f829acbd Platform: fix WindowlessWglApplication on non-deprecated builds. 8 years ago
Vladimír Vondruš 26f1abb396 Platform: fix WindowlessCglContext on non-deprecated build. 8 years ago
Vladimír Vondruš 2fc9f0a13e Platform: forgotten implementations of GLConfiguration. 8 years ago
Vladimír Vondruš a6a24cc7d9 Platform: properly forward-declare GL::Version. 8 years ago
Vladimír Vondruš 8d0f922d40 Platform: hide irrelevant macros from Doxygen. 8 years ago
Vladimír Vondruš b8fe2fb6c3 Platform: don't include the GL headers in GlfwApplication header. 8 years ago
Vladimír Vondruš d5a0516f8a Split the OpenGL layer out, pt 29: SDL2 and GLFW apps w/o GL. 8 years ago
Vladimír Vondruš 675c49e79e Split the OpenGL layer out, pt 28: non-GL-centric Platform::*Application. 8 years ago
Vladimír Vondruš 298e7c20a7 Split the OpenGL layer out, pt 23: adapted Platform. 8 years ago
Vladimír Vondruš 9e58eaca61 Split the OpenGL layer out, pt 15: compatibility for Platform::Context. 8 years ago
Vladimír Vondruš 53e2043c6b Split the OpenGL layer out, pt 14: Platform::{Context => GLContext}. 8 years ago
Vladimír Vondruš 82fce786d8 Split the OpenGL layer out, pt 7: renamed magnum-info to magnum-gl-info. 8 years ago
Vladimír Vondruš b1de952c13 Split the OpenGL layer out, pt 6: adapted buildsystem of dependent libs. 8 years ago
Vladimír Vondruš 1bb5b89505 Platform: added AndroidApplication::nativeActivity(). 8 years ago
Vladimír Vondruš 7295a7c0c9 Platform: wrap Android-specific header in preprocessor better. 8 years ago