4 Commits (8a287cebfa986902371e3dc7aed01ecb19dba1db)

Author SHA1 Message Date
Vladimír Vondruš 231c002838 Explicitly use *Matrix in names when appropriate. 14 years ago
Vladimír Vondruš 5f4822bfd7 GCC 4.5 compatibility: another initializer-list issue in shader. 14 years ago
Vladimír Vondruš 17ee1d7fd8 Shaders: portable vertex color shader (currently 2D only). 14 years ago
Vladimír Vondruš 02158cd0f9 GCC 4.5 compatibility: fixed initializer-list issues. 14 years ago
Vladimír Vondruš e4a6832eab Accidentaly forgot commented-out code. 14 years ago
Vladimír Vondruš 2dd0a68329 Internal "traits" cleanup. 14 years ago
Vladimír Vondruš 6f6d3d09b2 Blind port of FlatShader to OpenGL 2.1 and OpenGL ES 2.0. 14 years ago
Vladimír Vondruš d46bc34390 Moved flat shader from internal physics implementation to Shaders. 14 years ago
Vladimír Vondruš f85a7fc568 Physics: Minimal initial implementation of debug draw. 14 years ago