8 Commits (919c4ebd8981bb1a24f497bcd7645c49fdd23432)

Author SHA1 Message Date
Vladimír Vondruš b4c49081c9 GL: make PixelStorage image height and Z skip work properly on ES3. 8 years ago
Vladimír Vondruš 641589ed7e GL: implemented ARB_sample_shading. 8 years ago
Vladimír Vondruš bc5c1df2e6 GL: implemented Renderer::lineWidthRange(). 8 years ago
Vladimír Vondruš fbe52532f6 Split the OpenGL layer out, pt 16: {Extensions::GL => GL::Extensions}. 8 years ago
Vladimír Vondruš 6d41597d1d Split the OpenGL layer out, pt 9: generic pixel formats. 8 years ago
Vladimír Vondruš ddbf220c30 Split the OpenGL layer out, pt 8: move out GL-specific PixelStorage parts. 8 years ago
Vladimír Vondruš 9dcaf23389 Split the OpenGL layer out, pt 4: new Magnum::GL namespace. 8 years ago
Vladimír Vondruš fc1b167bff Split the OpenGL layer out, pt 1: moving files to a new location. 8 years ago
Vladimír Vondruš 01e2727326 Removed PixelStorage::setSwapBytes(). 8 years ago
Vladimír Vondruš a97384839b Use privately Corrade Optional instead of the problematic std::optional. 8 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Alice Margatroid 58270fe9f0 push_back -> emplace_back 9 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš 1d2485fd28 Pixel storage support, part 7: state tracking for glPixelStore(). 11 years ago
Vladimír Vondruš 23444ffb61 First-class WebGL support, part 9: reduced renderer functionality. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš a05594bdfd Doc++ 12 years ago
Vladimír Vondruš 5d938e7f4f Moved global data from Renderer class to per-context state. 12 years ago
Vladimír Vondruš 1ad8be425f Moved global data from Mesh class to per-context state. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 12 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 12 years ago
Vladimír Vondruš c44681dbe1 Mesh-related limit queries. 13 years ago
Vladimír Vondruš f7aa2c05a6 Deinlined heavy functions and removed redundant `inline` everywhere else. 13 years ago
Vladimír Vondruš 62ecc2470f Made some constructors constexpr. 13 years ago
Vladimír Vondruš 6a5d75d1e4 Relicensing to MIT/Expat license, part 2: headers. 13 years ago
Vladimír Vondruš 56bc8825cc Mesh rework, part 5: tracking currently bound VAO. 14 years ago
Vladimír Vondruš 2dde4b9bf8 Tracking AbstractShaderProgram state. 14 years ago
Vladimír Vondruš 6b3781b97f Tracking Buffer state. 14 years ago
Vladimír Vondruš 193246e533 Private (implementation-only) OpenGL state tracker. 14 years ago
Vladimír Vondruš dfe566886a SceneGraph: disallow instantiation of Object and Camera base classes. 14 years ago
Vladimír Vondruš e3ee7b487b Moved Object, Scene and Light to separate SceneGraph library. 14 years ago
Vladimír Vondruš a894c434b2 Revert "Caching light position relative to camera." 14 years ago
Vladimír Vondruš d65d33912a Improved Object transformation caching to reuse absolute transformation. 14 years ago
Vladimír Vondruš 0443bbe286 Caching light position relative to camera. 14 years ago
Vladimír Vondruš e8c76b7d96 Forced exclusive use of bracket operators in Matrix and Vector. 14 years ago
Vladimír Vondruš f839963622 Storing Light position as Vector4, not Vector3. 14 years ago
Vladimír Vondruš 0945c50aa6 Removed "active camera" from Scene. 14 years ago
Vladimír Vondruš be98437682 De-inlined Light::clean(). 14 years ago
Vladimír Vondruš b945f5f68b Happy New Year. 15 years ago
Vladimír Vondruš e536c892c4 Added Math::pow() and Math::log() functions. 15 years ago
Vladimír Vondruš c7b331d100 (Ahem...) Happy New Year! 15 years ago
Vladimír Vondruš c38a1993db More robust object parenting. 16 years ago
Vladimír Vondruš 3f02de7ce1 Renamed AbstractObject -> Object, draw() is now dummy instead of pure virtual. 16 years ago
Vladimír Vondruš 57380e0681 Small pedantic fixes. 16 years ago
Vladimír Vondruš 9b6f3582e3 Orthographic and perspective camera projections. 16 years ago
Vladimír Vondruš c41d6ad582 New namespace Magnum::Math. 16 years ago
Vladimír Vondruš eeb12e3414 Vector3 class with additional functions for three-component vectors. 16 years ago
Vladimír Vondruš 2a2d8c3dd5 Template vector class. 16 years ago