19 Commits (91cbe3040dd4766886cc7d2acff47887413f4039)

Author SHA1 Message Date
Vladimír Vondruš e43c1fae33 Strongly-typed Primitive enum in Mesh. 14 years ago
Vladimír Vondruš 52971935ab Using strongly-typed enum for plain OpenGL types. 14 years ago
Vladimír Vondruš 37fa078ead Added MeshTools::AbstractIndexTool, operating only on indices. 15 years ago
Vladimír Vondruš 37afb7bffe Splitting tools from MeshBuilderBenchmark to MeshTools. 15 years ago
Vladimír Vondruš c11e691053 Cleaning overengineered MeshBuilder. 15 years ago
Vladimír Vondruš b945f5f68b Happy New Year. 15 years ago
Vladimír Vondruš 36213f13c4 MeshBuilder: reworked index builder. 15 years ago
Vladimír Vondruš b35afc3010 MeshBuilder: Index type is based on vertex count, not index count. 15 years ago
Vladimír Vondruš 0d2035af86 Using SizeBaseCall in MeshBuilder::build(). 15 years ago
Vladimír Vondruš 4904e9b58e Functions to get vertex and face count in MeshBuilder. 15 years ago
Vladimír Vondruš 0d2f2c966f Doc++ 15 years ago
Vladimír Vondruš 0852e89fed Fixed compiler warning. 15 years ago
Vladimír Vondruš 3c9f6681b9 Using TypeTraits in MeshBuilder. 15 years ago
Vladimír Vondruš b0eef16fa9 Non-const accessors to MeshBuilder data, allowing direct modification. 15 years ago
Vladimír Vondruš 459e6f868e Total rewrite of slow MeshBuilder, cleanMesh() is now usably fast. 15 years ago
Vladimír Vondruš c56453cb37 Added function MeshBuilder::subdivide(). 15 years ago
Vladimír Vondruš c7b331d100 (Ahem...) Happy New Year! 15 years ago
Vladimír Vondruš 8271fbbc19 Function for getting vertex data from MeshBuilder. 16 years ago
Vladimír Vondruš c30872a471 Class for building meshes from scratch or prefabricated data. 16 years ago