73 Commits (9b4d394a1408bb5e543940cffc18b68baba0bdf9)

Author SHA1 Message Date
Vladimír Vondruš cc608dba42 Test: remove all use of <sstream> for Debug output testing. 2 years ago
Vladimír Vondruš df484b300a Adapt to Corrade's Utility::Debug header cleanup. 2 years ago
Vladimír Vondruš eef921c238 It's October already?! 2 years ago
Vladimír Vondruš bab1559852 Consistently use "out of range" instead of "out of bounds". 3 years ago
Vladimír Vondruš 5d1369f570 Use Utility::move() and swap() instead of STL almost everywhere. 3 years ago
Vladimír Vondruš bbb54a9df8 It's 2023 already! 3 years ago
Vladimír Vondruš 24fc74ed22 Animation: assert that TrackView gets keys and values of the same size. 3 years ago
Vladimír Vondruš 6a129b2cd2 Animation: add TrackViewStorage::interpolator(). 3 years ago
Vladimír Vondruš 32398ffadd Animation: be less strict about bounds for double easings. 4 years ago
Vladimír Vondruš 3c8fd70c12 Animation: make Easing a template struct, add an Easingd typedef. 4 years ago
Vladimír Vondruš 5312a016f4 Math: rename BoolVector to BitVector. 4 years ago
Vladimír Vondruš 6bdffb2796 Test: make use of CORRADE_SKIP_IF_NO_ASSERT(). 4 years ago
Vladimír Vondruš 3f13bdb25c Packed debug output for enums used by Trade. 4 years ago
Vladimír Vondruš 505ad471ad CMake: use the CMAKE_FOLDER variable instead of FOLDER property. 4 years ago
Vladimír Vondruš b0bfcbe00e Adapt to Corrade changes. 4 years ago
Vladimír Vondruš 7ccd58aa6f Test: adapt to Tester::setTestCase*() taking Containers::StringView now. 4 years ago
Vladimír Vondruš 822fa0d644 Updated copyright year. 5 years ago
Aaron Gokaslan ca677c69fe Fix typos 5 years ago
Vladimír Vondruš ef77fac659 Animation: explicitly mark Track move construction/assignment as noexcept. 5 years ago
Vladimír Vondruš ec19c25e46 Adapt to Corrade changes. 5 years ago
Vladimír Vondruš ed9deff432 Test: adapt to a less shitty CORRADE_COMPARE(). 6 years ago
Vladimír Vondruš 3d136503d8 Updated copyright year. 6 years ago
Vladimír Vondruš 91631139f7 Test: use shorter std::is_copy_{constructible,assignable} everywhere. 6 years ago
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš 766b03fc38 Animation: add TrackViewStorage::values(). 6 years ago
Vladimír Vondruš cda8504b08 Animation: hmm, this isn't right. 6 years ago
Vladimír Vondruš 65a2ced2a7 Make this compile and test cleanly with CORRADE_NO_ASSERT defined. 6 years ago
Vladimír Vondruš 3711125b7d Animation: now that STL is gone, Player can be noexcept-movable. 6 years ago
Vladimír Vondruš b31d7b1f03 Animation: there's no need to use STL in Player internals anymore. 6 years ago
Vladimír Vondruš 881003d90b Test: adapt tests to change in TestSuite float epsilon precisions. 7 years ago
Vladimír Vondruš 88fabb1ef6 Math: reduce header dependencies a bit. 7 years ago
Vladimír Vondruš 954798a9ba Animation: allow mutable access to data referenced by TrackView. 7 years ago
Vladimír Vondruš fb930187c1 Animation: adapt to Corrade changes. 7 years ago
Vladimír Vondruš 3626562e1d Adapted to Corrade changes. 7 years ago
Vladimír Vondruš a36d8eb033 Remove use of std::reference_wrapper where possible. 8 years ago
Vladimír Vondruš a31ae86500 Of course there were tests that got never executed. 8 years ago
Vladimír Vondruš 2149f7b869 Wrap all tests in unnamed namespaces. 8 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 8 years ago
Vladimír Vondruš 07101c8ebf Animation: properly set IDE folders for tests. 8 years ago
Vladimír Vondruš e74749043c Animation: make it possible to advance() multiple players at once. 8 years ago
Vladimír Vondruš 1234bc8c48 Animation: added Player::resume(). 8 years ago
Vladimír Vondruš c98a936b41 Animation: added a collection of easing functions. 8 years ago
Vladimír Vondruš 0226ab26c4 Math: make one-dimensional range just from scalar types. 8 years ago
Vladimír Vondruš d5fcfd82ec Animation: pass Key to player callbacks by value, not as const&. 8 years ago
Vladimír Vondruš adaeb21a4d Animation: implemented Player:seekBy() / Player::seekTo(). 8 years ago
Vladimír Vondruš 65b870dfc8 Animation: pausing animation should never result in a stopped state. 8 years ago
Vladimír Vondruš d2914c78b4 Animation: test some more corner cases. 8 years ago
Vladimír Vondruš c9f179c474 Animation: test the pause better. 8 years ago
Vladimír Vondruš de995059c6 Animation: make Player::elapsed() behave correctly after a "run out". 8 years ago
Vladimír Vondruš 8a71cb6415 Animation: added Player::elapsed(). 8 years ago