9 Commits (a47429bd3f00d0478d7b80472e8dcfa99c5befb7)

Author SHA1 Message Date
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš 740c4dbcd6 TextureTools: shorter filenames for headers. 12 years ago
Vladimír Vondruš 545ef14071 doc: documented all command-line utilities. 12 years ago
Vladimír Vondruš c3df68aa28 doc: make section headers in class/function docs have sane size. 12 years ago
Vladimír Vondruš 6ef3f72d2e TextureTools: completed documentation review. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 12 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 12 years ago
Vladimír Vondruš ee8f757419 Using Range2D instead of Rectangle everywhere. 13 years ago
Vladimír Vondruš 13d5e2a50f Removed enum-referencing Doxygen workarounds. 13 years ago
Vladimír Vondruš 459f3b3e85 TextureTools: fixed typo. 13 years ago
Vladimír Vondruš 8a8b9aca5e Reducing pointer chasings, part 3f: less pointer passing in TextureTools. 13 years ago
Vladimír Vondruš 5200771066 Added some TODOs. 13 years ago
Vladimír Vondruš 5c06009446 Reverted interval in distancefield-related things. 13 years ago
Vladimír Vondruš b5743c9447 TextureTools: ported distanceField() to OpenGL 2.1 and OpenGL ES. 13 years ago
Vladimír Vondruš 61e1ec0082 No need to have `const` also in function declarations. 13 years ago
Vladimír Vondruš 6a5d75d1e4 Relicensing to MIT/Expat license, part 2: headers. 13 years ago
Vladimír Vondruš 2d98dadb0a Shaders: first DistanceFieldVectorShader implementation. 13 years ago
Vladimír Vondruš b1a97ed134 TextureTools: initial rude implementation of distance field computation. 13 years ago