9 Commits (adaeb21a4daf3c62c88ee3b1c169a9331f172d2b)

Author SHA1 Message Date
Vladimír Vondruš adaeb21a4d Animation: implemented Player:seekBy() / Player::seekTo(). 8 years ago
Vladimír Vondruš 65b870dfc8 Animation: pausing animation should never result in a stopped state. 8 years ago
Vladimír Vondruš c546c0bd64 Animation: fix pause() behavior. 8 years ago
Vladimír Vondruš de995059c6 Animation: make Player::elapsed() behave correctly after a "run out". 8 years ago
Vladimír Vondruš 8a71cb6415 Animation: added Player::elapsed(). 8 years ago
Vladimír Vondruš ba08003d66 Animation: workaround so we're able to test with MSVC debug iterators on. 8 years ago
Vladimír Vondruš e323ea7f26 Animation: properly handle Player with empty duration. 8 years ago
Vladimír Vondruš 2c5f97dacd Animation: Player move is not noexcept because compilers are weird today. 8 years ago
Vladimír Vondruš 2adc4e8f59 Animation: implementation of the Player class. 8 years ago