848 Commits (ae0aa306c6543177646a681c9d37d674beea0a00)

Author SHA1 Message Date
Vladimír Vondruš eea9d32959 Trade: tighten AbstractImageConverter input requirements. 5 years ago
Vladimír Vondruš f96adfdc37 Doc++, updated changelog. 5 years ago
Vladimír Vondruš 4c4b259676 Trade: add TextureType::Texture1DArray, Texture2DArray and CubeMapArray. 5 years ago
Vladimír Vondruš 046b9558b7 Trade: rename/deprecate TextureData::Type to TextureType. 5 years ago
Vladimír Vondruš 2347a7f730 doc: updated changelog. 5 years ago
Vladimír Vondruš 120286a930 Add Degh, Radh and Range*Dh typedefs. 5 years ago
Vladimír Vondruš 047c539a17 ÄnyImageImporter: recognize BMP header magic. 5 years ago
Vladimír Vondruš c1c02dea58 Trade: make Abstract{Image,Scene}Converter::doConvertToFile() protected. 5 years ago
Vladimír Vondruš e6d673c279 Propagate configuration options in Any* plugins. 5 years ago
Vladimír Vondruš fb2eddb6bb doc: updated credits and changelog. 5 years ago
Aaron Gokaslan ca677c69fe Fix typos 5 years ago
Vladimír Vondruš cc74784d40 Shaders: ability to disable Phong specular contribution. 5 years ago
Vladimír Vondruš 1f2eef7b6a doc: document uniform buffer and multidraw support in builtin shaders. 5 years ago
Vladimír Vondruš 007360a9c8 GL,Shaders: allow draw() and friends to be chained. 5 years ago
Vladimír Vondruš 95379ace8e Shaders: support array textures in Flat and Phong. 5 years ago
Vladimír Vondruš 2c09a2a1e6 Shaders: multidraw support in all builtin shaders. 5 years ago
Vladimír Vondruš 2c578cb4df Shaders: ah so this wasn't a Mesa bug, it was my stupidity. 5 years ago
Vladimír Vondruš ef9da0ec96 Shaders: add UBO support to all shaders. 5 years ago
Vladimír Vondruš 47e7de47c8 Shaders: remove the AbstractVector base. 5 years ago
Vladimír Vondruš 3ebbd2ed39 doc: suggest StaticArray as another replacement for the deprecated Array. 5 years ago
Vladimír Vondruš 6f8ad66a90 sceneconverter: list also animations in --info. 5 years ago
Vladimír Vondruš 047e8e6670 GL: fix argument order in OpenGLTester::addBenchmarks(). 5 years ago
Vladimír Vondruš 7072befbdb Math: generalize slicing and expanding to arbitrarily-sized matrices. 5 years ago
Vladimír Vondruš a347a2b3bd Math: make it possible to create an identity RectangularMatrix as well. 5 years ago
Vladimír Vondruš 3cd1813bc2 Add a DefaultInit tag. 5 years ago
Vladimír Vondruš 2066d82ea4 Shaders: suffix all existing shaders with GL. 5 years ago
Vladimír Vondruš a90e67edaa DebugTools: rename GLFrameProfiler to FrameProfilerGL. 5 years ago
Vladimír Vondruš 90126a4ded CMake: avoid warnings with CMake 3.10+ and CMAKE_AUTOMOC set. 5 years ago
Vladimír Vondruš c927824562 Make it discoverable that Debug etc is brought into the Magnum namespace. 5 years ago
Vladimír Vondruš 61f8b5da57 GL: enable cube map 3D image up/download on all platforms. 5 years ago
Vladimír Vondruš 2df2a47007 Trade: support 1D and 3D images in AbstractImageConverter. 5 years ago
Vladimír Vondruš d4c5b3f566 Trade: refresh the AbstractImageConverter API. 5 years ago
Vladimír Vondruš 06e039dbe7 Trade: reverse AbstractSceneConverter::convertToFile() argument order. 5 years ago
Vladimír Vondruš 5719b8fb30 DebugTools: support half-float formats in CompareImage. 5 years ago
Vladimír Vondruš aea8722729 Add generic depth/stencil PixelFormat values. 5 years ago
Vladimír Vondruš bc0bb075ab Update Android installation layout to better comply with NDK r19+. 5 years ago
Vladimír Vondruš 315e31476a GL: fix out of bounds accesses in Shader limit queries. 5 years ago
Vladimír Vondruš 4dace92581 Math: add castInto() overloads for Float and Double. 5 years ago
Vladimír Vondruš 1f3361e82e doc: oops. 5 years ago
Vladimír Vondruš cc5f2d7862 Deprecate the weird Magnum::Array class. 5 years ago
Vladimír Vondruš 329ccc9db7 Trade: TextureData constructor was not explicit for some reason. 5 years ago
Vladimír Vondruš eb4793719c doc: put this changelog entry into the correct section. 5 years ago
Vladimír Vondruš ef5a25ee54 SceneGraph: fix destruction order to preserve parent links. 5 years ago
Vladimír Vondruš 29ac7b5a4d Trade,ShaderTools: add addFlags() / clearFlags() to all plugin interfaces. 5 years ago
Vladimír Vondruš 62628beac9 modules: make it possible to use SDL2 as a CMake subproject. 5 years ago
Vladimír Vondruš 3ad398369a doc: update changelog. 5 years ago
Vladimír Vondruš beecb8fb82 Shaders: fix copypaste errors in Phong setter docs. 5 years ago
Vladimír Vondruš 45ccf50b47 GL: implement --magnum-gpu-validation no-error. 5 years ago
Vladimír Vondruš 24138e2c60 Platform: implement [GL]Configuration::Flag::NoError in all apps. 5 years ago
Vladimír Vondruš 46df57f6d5 GL,Platform: introduce GL::Context::Configuration::Flag::Windowless. 5 years ago