9 Commits (af9772bdc070e37a569d188d83b239cf8aa9868d)

Author SHA1 Message Date
Vladimír Vondruš 4f4131b320 Implemented texture LOD parameters. 12 years ago
Vladimír Vondruš d45857feb0 doc: texture documentation updates. 12 years ago
Vladimír Vondruš d5b0b38da7 Doc++ 12 years ago
Vladimír Vondruš ecf7bfa2c1 Minor cleanup. 12 years ago
Vladimír Vondruš a24ea3ce25 Ability to set base and max mip level on textures. 12 years ago
Vladimír Vondruš bf1d2e26fa Support for setting border color on integer textures. 12 years ago
Vladimír Vondruš 0955390ca8 Follow OpenGL terminology for texture binding units. 12 years ago
Vladimír Vondruš 7376e8f36d Use functions to bind textures to shader rather than *Texture::bind(). 12 years ago
Vladimír Vondruš 959d40a02d Split Texture into TextureArray, MultisampleTexture and RectangleTexture. 12 years ago