98 Commits (b1ec6aa5b86053b03f32cb71e9762a90bb60dc4a)

Author SHA1 Message Date
Vladimír Vondruš 27c65f7a78 Primitives: use proper deprecation macro for an enum. 4 years ago
Aaron Gokaslan ca677c69fe Fix typos 5 years ago
Vladimír Vondruš ec19c25e46 Adapt to Corrade changes. 5 years ago
Vladimír Vondruš 3d136503d8 Updated copyright year. 5 years ago
Vladimír Vondruš be79cd5ea5 Primitives: mention MeshTools::owned() in immutable primitive docs. 6 years ago
Vladimír Vondruš 5222cf3478 doc: change all "latest" additions/deprecations to 2020.06. 6 years ago
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš 51ae59ddc1 Primitives: use non-fuzzy duplicate removal in icosphere. 6 years ago
Vladimír Vondruš d846944b7a MeshTools: de-template removeDuplicatesFuzzy(). 6 years ago
Vladimír Vondruš 9474b3e3fc MeshTools: rename removeDuplicates{ => Fuzzy}[Indexed]InPlace(). 6 years ago
Vladimír Vondruš 65a2ced2a7 Make this compile and test cleanly with CORRADE_NO_ASSERT defined. 6 years ago
Vladimír Vondruš 56cade15ca Primitives: added a wireframe icosphere. 6 years ago
Vladimír Vondruš 9661c55596 Primitives: hint that a solid strip cube can be made entirely in GLSL. 6 years ago
Vladimír Vondruš b1f356cdfa Primitives: clarify how primitives look. 6 years ago
Vladimír Vondruš c01dc81d04 GCC 4.8, stay alive for a few more days please. 6 years ago
Vladimír Vondruš 2a88a885c1 Primitives: tangents in the plane primitive. 6 years ago
Vladimír Vondruš 1e04dbcaba Primitives: add a sanity assert. 6 years ago
Vladimír Vondruš b16861693a Primitives: tangents in the 3D grid primitive. 6 years ago
Vladimír Vondruš 1b776e13bc Primitives: tangent support in the 3D circle primitive. 6 years ago
Vladimír Vondruš a099a57464 Primitives: implement tangent generation in spheroid primitives. 6 years ago
Vladimír Vondruš ca5beb432b Primitives: make internal spheroid generator less rigid. 6 years ago
Vladimír Vondruš ff3e771231 Primitives: use the exported growable allocator from Trade. 6 years ago
Vladimír Vondruš 1b21e4e7ba Primitives: switch to an enum set for texturable primitives. 6 years ago
Vladimír Vondruš dedf36941c Primitives: hint on MeshTools for converting into indexed meshes. 6 years ago
Vladimír Vondruš 06b82755ad Primitives: use compile-time attribute definitions where possible. 6 years ago
Vladimír Vondruš eb98f13b72 Primitives: use offset-only attribs for Line and Gradient. 6 years ago
Vladimír Vondruš 0657d6073d Primitives: MSVC 2015 is this what makes you throw up? 6 years ago
Vladimír Vondruš b203924355 GCC 4.8, happy to see you're still around, causing problems. 6 years ago
Vladimír Vondruš a68946df5b Primitives: port tests and related tools away from MeshDataXD. 6 years ago
Vladimír Vondruš c8de337c06 Primitives: port away from MeshDataXD. 6 years ago
Vladimír Vondruš 1c74a87f24 Primitives: use a more efficient duplicate removal approach in Icosphere. 6 years ago
Vladimír Vondruš bdd270368d Primitives: make the Icosphere test less awful. 6 years ago
Vladimír Vondruš 6b2f4711b4 Primitives: fix an assertion in uvSphereWireframe(). 7 years ago
Vladimír Vondruš a920722839 doc: label deprecated APIs and stuff new since 2019.10 with version info. 7 years ago
Vladimír Vondruš 96ea050a74 Primitives: fix a missing face in cylinder and cone primitives. 7 years ago
Vladimír Vondruš 8c902bec4d Primitives: make Cone and Cylinder tests more maintainable. 7 years ago
Vladimír Vondruš 023c3811c8 Primitives: doc++ 7 years ago
Vladimír Vondruš 52ff540407 Primitives: fix and make gradient function params consistent. 7 years ago
Vladimír Vondruš 8ef975616f Primitives: textured circle primitive. 7 years ago
Vladimír Vondruš 8c439a2b66 Primitives: use container comparison for circle test. 7 years ago
Vladimír Vondruš 8f94a7717f Primitives: constify. 7 years ago
Vladimír Vondruš 3967116dee Primitives: use Math::sincos() where appropriate. 7 years ago
Vladimír Vondruš 6c434c7b21 Primitives: remove cruft deprecated in 2018.04. 7 years ago
Vladimír Vondruš 2149f7b869 Wrap all tests in unnamed namespaces. 7 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš 0793d31d2b Primitives: new gradient primitive. 8 years ago
Vladimír Vondruš e7d99a1190 doc: convert primitive renderings to proper sRGB and HiDPI. 8 years ago
Vladimír Vondruš 4acfa8c197 Primitives: a better line primitive. 8 years ago
Vladimír Vondruš 2f1c1aaefd Primitives: document how the grid is oriented. 8 years ago
Vladimír Vondruš 2a089f0e35 Primitives: these two were missing from 100% code coverage. 8 years ago