10 Commits (b6e41ab1a7ba6d26e2626167eceec77e0660658d)

Author SHA1 Message Date
Vladimír Vondruš 25463db8a6 Shaders: alpha doesn't make sense for light colors. 6 years ago
Vladimír Vondruš 7257bbb871 Shaders: rework Phong to support directional and attenuated point lights. 6 years ago
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš de9c289328 Adapted all code and doc snippets to GL library changes. 6 years ago
Vladimír Vondruš 53ef991c44 SceneGraph: port away from MeshDataXD. 6 years ago
Vladimír Vondruš de95eddb3f Use the new Matrix4::normalMatrix() everywhere. 7 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš b255f31ca4 SceneGraph: show both single and multiple inheritance in Drawable docs. 8 years ago
Vladimír Vondruš 424eec4818 MeshTools: simplify compile(). 8 years ago
Vladimír Vondruš bbe6b5a56b SceneGraph: compile code snippets to ensure their validity. 8 years ago