1970 Commits (bf6caece50900cdf45f7af8c9371da8a17a78fb8)

Author SHA1 Message Date
Vladimír Vondruš bf6caece50 Trade: fix MeshData range checks for array attributes. 5 years ago
Vladimír Vondruš c904cd0599 Trade: properly propagate array size from MeshData::attributeData(). 5 years ago
Vladimír Vondruš 77b979041b imageconverter: ability to extract layers again. 5 years ago
Vladimír Vondruš e017ba135c imageconverter: ability to combine multiple levels together. 5 years ago
Vladimír Vondruš b83099a8c6 imageconverter: ability to combine multiple image layers together. 5 years ago
Vladimír Vondruš 7a072c59c2 imageconverter: ability to convert also 1D and 3D images. 5 years ago
Vladimír Vondruš 36b7446a6a Trade: add docs about multi-level image conversion. 5 years ago
Vladimír Vondruš a130f26797 AnyImageConverter: add conversion of 3D and multi-level 2D/3D images. 5 years ago
Vladimír Vondruš eccf2f5820 GL: doc++ 5 years ago
Vladimír Vondruš c2ecaa6abf GL: AbstractShaderProgram::draw() that takes plain array views. 5 years ago
Vladimír Vondruš eea9d32959 Trade: tighten AbstractImageConverter input requirements. 5 years ago
Vladimír Vondruš f96adfdc37 Doc++, updated changelog. 5 years ago
Vladimír Vondruš 27dccb7f78 Trade: um. 5 years ago
Vladimír Vondruš 4c4b259676 Trade: add TextureType::Texture1DArray, Texture2DArray and CubeMapArray. 5 years ago
Vladimír Vondruš 046b9558b7 Trade: rename/deprecate TextureData::Type to TextureType. 5 years ago
Vladimír Vondruš 3097c4c1f0 Math: class-level documentation for Matrix3 and Matrix4. 5 years ago
Vladimír Vondruš 4a06f4d048 Trade: improve docs for the main importer / converter plugins. 5 years ago
Vladimír Vondruš 2479b34165 AnySceneConverter: forgot to say this is since 2020.06, huh. 5 years ago
Vladimír Vondruš 2891ea3a0f doc: mention also how Magnum handles errors. 5 years ago
Vladimír Vondruš a2b8fb73c2 doc: freshen up plugin-related documentation. 5 years ago
Vladimír Vondruš 780ba2fd99 doc: prettier responsive button layout. 5 years ago
Vladimír Vondruš 2347a7f730 doc: updated changelog. 5 years ago
Vladimír Vondruš 83f18b2313 doc: *finally* document the library organization and essential tools. 5 years ago
Vladimír Vondruš 2bd933d3ef doc: add docs for GL context asserts and other troubleshooting. 5 years ago
Vladimír Vondruš 120286a930 Add Degh, Radh and Range*Dh typedefs. 5 years ago
Vladimír Vondruš 047c539a17 ÄnyImageImporter: recognize BMP header magic. 5 years ago
Vladimír Vondruš c1c02dea58 Trade: make Abstract{Image,Scene}Converter::doConvertToFile() protected. 5 years ago
Vladimír Vondruš 48838c442f Adapt to Corrade changes. 5 years ago
Vladimír Vondruš 99395eb69a Doc++ 5 years ago
Vladimír Vondruš e6d673c279 Propagate configuration options in Any* plugins. 5 years ago
Vladimír Vondruš fb2eddb6bb doc: updated credits and changelog. 5 years ago
Aaron Gokaslan ca677c69fe Fix typos 5 years ago
Vladimír Vondruš f216320da6 GCC 11, your fancy new warnings are NOT helpful. 5 years ago
Vladimír Vondruš 3102678d19 doc: updated credits. 5 years ago
Vladimír Vondruš cc74784d40 Shaders: ability to disable Phong specular contribution. 5 years ago
Vladimír Vondruš 380441cd66 doc: this page was missing the footer prev/next/up navigation. 5 years ago
Vladimír Vondruš 1f2eef7b6a doc: document uniform buffer and multidraw support in builtin shaders. 5 years ago
Vladimír Vondruš 007360a9c8 GL,Shaders: allow draw() and friends to be chained. 5 years ago
Vladimír Vondruš 95379ace8e Shaders: support array textures in Flat and Phong. 5 years ago
Vladimír Vondruš 2c09a2a1e6 Shaders: multidraw support in all builtin shaders. 5 years ago
Vladimír Vondruš 2c578cb4df Shaders: ah so this wasn't a Mesa bug, it was my stupidity. 5 years ago
Vladimír Vondruš ef9da0ec96 Shaders: add UBO support to all shaders. 5 years ago
Vladimír Vondruš 47e7de47c8 Shaders: remove the AbstractVector base. 5 years ago
Vladimír Vondruš 3ebbd2ed39 doc: suggest StaticArray as another replacement for the deprecated Array. 5 years ago
Vladimír Vondruš 6f8ad66a90 sceneconverter: list also animations in --info. 5 years ago
Vladimír Vondruš 047e8e6670 GL: fix argument order in OpenGLTester::addBenchmarks(). 5 years ago
Vladimír Vondruš 7072befbdb Math: generalize slicing and expanding to arbitrarily-sized matrices. 5 years ago
Vladimír Vondruš a347a2b3bd Math: make it possible to create an identity RectangularMatrix as well. 5 years ago
Vladimír Vondruš 3cd1813bc2 Add a DefaultInit tag. 5 years ago
Vladimír Vondruš 2066d82ea4 Shaders: suffix all existing shaders with GL. 5 years ago