14 Commits (c63209950109b978afad1666ffaa003115d429dd)

Author SHA1 Message Date
Vladimír Vondruš a0f0015211 Shaders: de-inline uniform setters. 7 years ago
Vladimír Vondruš 9616273e18 Shaders: improve MeshVisualizer docs. 7 years ago
Vladimír Vondruš 110f8a37b9 doc: avoid horizontal scrollbars in Shaders code snippets. 7 years ago
Vladimír Vondruš 87ac8a8cd2 Shaders: support object ID output in Flat and Phong. 7 years ago
Vladimír Vondruš 0cb4ded506 Shaders: add normal texture support to Phong. 7 years ago
Vladimír Vondruš b77651cf93 GL: remove Buffer::set[Sub]Data() taking std::array / std::vector. 7 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš 39b00b8eae doc: fix compilation on Android. 8 years ago
Vladimír Vondruš d813ee2fde doc: fix broken Shaders code snippets. 8 years ago
Vladimír Vondruš 453fc0b3e7 Shaders: more convenient VertexColor::Color[34] attribute specifiers. 8 years ago
Vladimír Vondruš 499984e82c Split the OpenGL layer out, pt 25: updated documentation code snippets. 8 years ago
Vladimír Vondruš 7917741346 Shaders: rename texture binding functions from set*() to bind*(). 8 years ago
Vladimír Vondruš d9b4207426 doc: disable particular snippets on old GCCs. 8 years ago
Vladimír Vondruš 3906f533bb doc: compiled code snippets for the Shaders namespace. 8 years ago