40 Commits (c6ba6282e58657e3c3fd606b44ad697ccee47bf1)

Author SHA1 Message Date
Vladimír Vondruš c6ba6282e5 DebugTools: remove ForceRendererOptions::scale() deprecated in 2019.10. 1 year ago
Vladimír Vondruš 1df0d7538b DebugTools: remove declarations of long-removed deprecated APIs. 1 year ago
Vladimír Vondruš 60fd42b505 Here we go again. 1 year ago
Vladimír Vondruš eef921c238 It's October already?! 2 years ago
Vladimír Vondruš 2619dc33f1 doc: drop the redundant Magnum prefix from snippet files. 2 years ago
Vladimír Vondruš bbb54a9df8 It's 2023 already! 3 years ago
Vladimír Vondruš b983781505 Prefix all CMake options with MAGNUM_*. 4 years ago
Vladimír Vondruš 822fa0d644 Updated copyright year. 4 years ago
Vladimír Vondruš 2066d82ea4 Shaders: suffix all existing shaders with GL. 5 years ago
Vladimír Vondruš 3d136503d8 Updated copyright year. 5 years ago
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš a920722839 doc: label deprecated APIs and stuff new since 2019.10 with version info. 7 years ago
Vladimír Vondruš 5f4e76e646 DebugTools: fix a linker error on Clang. 7 years ago
Vladimír Vondruš 607b3a15fa DebugTools: finish ResourceManager singleton deprecation. 7 years ago
Vladimír Vondruš 7604309014 DebugTools: make it clearer that ForceRenderer takes a reference. 7 years ago
Vladimír Vondruš b31f886fe2 DebugTools: deprecate ForceRendererOptions::scale() in favor of size(). 7 years ago
Vladimír Vondruš 304cd6f036 DebugTools: greatly simplified ForceRenderer and ObjectRenderer impls. 7 years ago
Vladimír Vondruš 81354d0608 DebugTools: compile forgotten snippets. 7 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš 5e9bce3823 DebugTools: doc++ 8 years ago
Vladimír Vondruš 4e757a3f64 Split the OpenGL layer out, pt 26: remove dependencies on the GL lib. 8 years ago
Vladimír Vondruš 7785698d35 Split the OpenGL layer out, pt 21: adapted DebugTools. 8 years ago
Vladimír Vondruš 055858d357 DebugTools: documentation updates for the new theme. 8 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Squareys c11903975a doc++: ResourceManager::instance() now returns a reference. 10 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš 8b6ff33476 DebugTools: prefix private member variables with underscore. 11 years ago
Vladimír Vondruš e934a1d1d8 Moved Color to Math namespace. 11 years ago
Vladimír Vondruš 73419be9e6 SceneGraph: generalized camera implementation. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš c3df68aa28 doc: make section headers in class/function docs have sane size. 12 years ago
Vladimír Vondruš 2848d1d37c DebugTools: defaulted destructor implementation in source files. 12 years ago
Vladimír Vondruš e4f7d0bb52 Doc++ 12 years ago
Vladimír Vondruš 757ca6d1ad Use VectorTypeFor and MatrixTypeFor instead of DimensionTraits. 12 years ago
Vladimír Vondruš e3d87fb00b DebugTools: completed documentation review. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 7a68362170 Making includes absolute, part 6: better filenames for internal files. 12 years ago
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 12 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 12 years ago
Vladimír Vondruš fb6f6e47f6 DebugTools: doc++ 13 years ago
Vladimír Vondruš 141a3df456 Reducing pointer chasings, part 3e: less pointer passing in DebugTools. 13 years ago
Vladimír Vondruš d04b308aa3 Reducing pointer chasings, part 1: method chaining via references. 13 years ago
Vladimír Vondruš 9450ec6e1e Better usage of *Basic* in class names, part 5: SceneGraph drawables. 13 years ago
Vladimír Vondruš 7636c6adc3 Better usage of *Basic* in class names, part 1: SceneGraph object. 13 years ago
Vladimír Vondruš cfd405c32c Getting rid of <>, part 5: SceneGraph object. 13 years ago
Vladimír Vondruš a0d60bbaa7 Getting rid of <>, part 2: SceneGraph cameras and drawables. 13 years ago
Vladimír Vondruš a7f5bef038 Getting rid of <>, part 1: Color classes. 13 years ago
Vladimír Vondruš 5bf61ceb74 *Tools: deinlined heavy functions, removed redundant `inline`. 13 years ago
Vladimír Vondruš 623fda0dc7 Shaders: removed superfluous `*Shader` suffix from class names. 13 years ago