14 Commits (c8444bdbbe5d8eb92cc316001abab064f266ee91)

Author SHA1 Message Date
Vladimír Vondruš a45b4fba8b Using Rectangle in framebuffer. 14 years ago
Vladimír Vondruš 1a7c30cdde Tracking currently bound renderbuffer. 14 years ago
Vladimír Vondruš 19029d97c6 Tracking viewport state in Framebuffer. 14 years ago
Vladimír Vondruš 5267547373 Tracking framebuffer binding. 14 years ago
Vladimír Vondruš b6f1910599 Making some asserts internal. 14 years ago
Vladimír Vondruš ae013effff Adapted to Corrade changes. 14 years ago
Vladimír Vondruš a636792b19 AbstractShaderProgram: query for max supported attribute count. 14 years ago
Vladimír Vondruš 9701c8dacb If targetting exactly ES 2.0, hide everything not available there. 14 years ago
Vladimír Vondruš 56bc8825cc Mesh rework, part 5: tracking currently bound VAO. 14 years ago
Vladimír Vondruš 4aa01e073e Code cleanup, doc++ 14 years ago
Vladimír Vondruš f9099a86bf Tracking texture state - bindings and limits. 14 years ago
Vladimír Vondruš 2dde4b9bf8 Tracking AbstractShaderProgram state. 14 years ago
Vladimír Vondruš 6b3781b97f Tracking Buffer state. 14 years ago
Vladimír Vondruš 193246e533 Private (implementation-only) OpenGL state tracker. 14 years ago