13 Commits (cdc2e5302cbca34d0e90df0022727856ae91b4b3)

Author SHA1 Message Date
Vladimír Vondruš 90a3b76e05 Have both 2D and 3D alternatives of mesh and object data in Trade. 14 years ago
Vladimír Vondruš 071afa0b7a Point*D Vector* subclasses for homogeneous coordinates. 14 years ago
Vladimír Vondruš fe62f547de Reduced #includes in headers. 14 years ago
Vladimír Vondruš 30032a5971 Don't confuse vertices and vertex positions. 14 years ago
Vladimír Vondruš 28b28d66f1 AbstractImporter: Added functions for matching IDs and names. 14 years ago
Vladimír Vondruš 3a96420cb4 Flipped cube primitive face winding, so the faces are oriented outside. 14 years ago
Vladimír Vondruš ffb52f4e29 (Smooth) normals for Cube primitive. 14 years ago
Vladimír Vondruš 304a8445a5 Don't add null pointers for nonexistent mesh primitive data. 14 years ago
Vladimír Vondruš 7dae98ded1 Primitives: using MeshData instead of AbstractPrimitive. 14 years ago
Vladimír Vondruš fb9b003e24 Buffer rework. 14 years ago
Vladimír Vondruš 49b126abc6 Don't try to develop our own OpenGL (naming). 14 years ago
Vladimír Vondruš b945f5f68b Happy New Year. 15 years ago
Vladimír Vondruš 6da26dc4bc Added Cube primitive. 15 years ago