287 Commits (ce6fc526544400f8cebec6f4c267b7422991fbed)

Author SHA1 Message Date
Vladimír Vondruš ce6fc52654 Reduce amount of GL queries when asking for compressed (sub)images. 9 years ago
Vladimír Vondruš ec4b177e1b Test: make the tests compile again on old GCCs. 9 years ago
Vladimír Vondruš 6353761ce9 Test: reworked texture pixel storage tests. 9 years ago
Vladimír Vondruš 1c98f2a901 Test: don't require GLSL 4.00 if not strictly necessary. 9 years ago
Vladimír Vondruš 96fa501f0b Test: don't even try if there are not enough XFB streams available. 9 years ago
Vladimír Vondruš b053ba5c32 Test: fix unnecessary test failure on macOS. 9 years ago
Vladimír Vondruš d443cb58ae Test: don't require GLSL 4.10 if not strictly needed. 9 years ago
Vladimír Vondruš 18057600c7 Test: cap multisample texture sample count to implementation limits. 9 years ago
Vladimír Vondruš d7b0f3f4ea Test: expect failure in CubeMapTexture::invalidateSubImage() on Mesa. 9 years ago
Vladimír Vondruš 12fa6961c8 Use CMake folders also for OBJECT libraries, executables and tests. 9 years ago
Vladimír Vondruš f222449bdf Minor code reordering. 9 years ago
Vladimír Vondruš 46e118879f Test: use Containers::arrayView() and arrayCast() to simplify code. 9 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš e666316ce1 Test: no inheriting constructors on GCC 4.7. 9 years ago
Vladimír Vondruš 13d9a8f6f5 NoInit constructor for AbstractShaderProgram. 9 years ago
Vladimír Vondruš 400b5fafcf Clarify and verify that NoCreate constructors don't need GL context. 9 years ago
Vladimír Vondruš 4509dbb1b1 Don't use deprecated Corrade functionality. 9 years ago
Vladimír Vondruš f0cf36dea5 Added NoCreate {Compressed,}BufferImage constructors. 9 years ago
Vladimír Vondruš 44b2ae72bb Ability to create {Compressed,}BufferImage from an existing Buffer. 9 years ago
Vladimír Vondruš 876573fc6c Added {Compressed,}BufferImage::release(). 9 years ago
Vladimír Vondruš fb454d8a3f Made Test/AbstractOpenGLTester.h a public and documented API. 9 years ago
Vladimír Vondruš 772ae84062 Test: adapt AbstractOpenGLTester to changes in Corrade::TestSuite. 9 years ago
Vladimír Vondruš dd2058cee3 Math: renamed {de,}normalize() to {,un}pack() in a new Packing.h header. 9 years ago
Vladimír Vondruš 8679402f24 Equality comparison operators for PixelStorage. 9 years ago
Vladimír Vondruš 1eb26bd1a5 Test: workaround/suppress leaks when ResourceManager is asserting. 10 years ago
Vladimír Vondruš 94a3ae8174 Final attempt to fix shaders w/o version directive. 10 years ago
Vladimír Vondruš ec83697242 Test that it's possible to compile a single-file shader w/o version. 10 years ago
Vladimír Vondruš 90791c370a Test that nothing is added before user-specified shader version directive. 10 years ago
Vladimír Vondruš a2c8435ede Use new TestSuite numeric comparators where appropriate. 10 years ago
Vladimír Vondruš a60dc74dac Implemented Mesh::draw(..., TransformFeedback&). 10 years ago
Vladimír Vondruš b6dbc8fc58 Check for mesh emptiness even before binding the shader. 10 years ago
Vladimír Vondruš 2519f9fc06 Test: don't have unnecessarily large buffer size for XFB. 10 years ago
Vladimír Vondruš 9642869c59 Implemented ARB_transform_feedback_overflow_query. 10 years ago
Vladimír Vondruš f275143e9f Support for indexed primitive queries. 10 years ago
Vladimír Vondruš fb8e8f3d56 Test that passing any Array(View) to ImageView works on deprecated build. 10 years ago
Vladimír Vondruš 7d8b2ce9a6 Print value of invalid enums in debug output, test those cases. 10 years ago
Vladimír Vondruš 26d0df06b7 Test ResourceState debug output. 10 years ago
Vladimír Vondruš 612fa59dd6 Test another pixel storage corner case. 10 years ago
Vladimír Vondruš ce0941130c Fix wrongly calculated expected PixelStorage test values on WebGL 1. 10 years ago
Vladimír Vondruš 1cfd2dc7b5 Fix image data size computation with pixel storage skip applied. 10 years ago
Vladimír Vondruš 4c45341353 Test also using Framebuffer::DrawAttachment::None. 10 years ago
Vladimír Vondruš f68b40c5d9 Implemented *Framebuffer::copyImage() and copySubImage(). 10 years ago
Vladimír Vondruš 1e6a88a9dd Properly check that EXT_texture_array is supported in the test. 10 years ago
Vladimír Vondruš 8b044064b9 Use WindowlessEglApplication for windowless apps on non-desktop GLES. 10 years ago
Vladimír Vondruš 6feda42f13 Platform: reworked windowless apps to make threaded contexts possible. 10 years ago
Vladimír Vondruš 5f36f41817 Make all non-GL tests building and passing on WebGL/Emscripten. 10 years ago
Vladimír Vondruš ad962415a2 Oh, so it weren't NVidia drivers' fault after all. 10 years ago
Vladimír Vondruš 35da9ebfa0 Support iOS in GL tests. 10 years ago
Vladimír Vondruš 16943e644f Test: reorder preprocessor branches. 10 years ago
Vladimír Vondruš 7ffe30c676 Oh, std::pair is not constexpr in C++11. 10 years ago