9 Commits (cedc0d6eebaf5140bbcfa5c8de62eca63013f967)

Author SHA1 Message Date
Vladimír Vondruš 822fa0d644 Updated copyright year. 4 years ago
Vladimír Vondruš c4b748ad2d Shaders: add a generic texture layer attribute and UBO definition. 5 years ago
Vladimír Vondruš b62f1903eb Shaders: ensure the structures are 4-byte aligned. 5 years ago
Vladimír Vondruš 0ea727f21e Shaders: ah, GCC, and your optimizations. 5 years ago
Vladimír Vondruš ef9da0ec96 Shaders: add UBO support to all shaders. 5 years ago
Vladimír Vondruš 2066d82ea4 Shaders: suffix all existing shaders with GL. 5 years ago
Vladimír Vondruš 3d136503d8 Updated copyright year. 5 years ago
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš f3a92c2afb Shaders: rethink generic attribute allocation from scratch. 6 years ago