18 Commits (cf60ea3d0dbe5c44d7b32b0b02c35c4259e2eeec)

Author SHA1 Message Date
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš 65a2ced2a7 Make this compile and test cleanly with CORRADE_NO_ASSERT defined. 6 years ago
Vladimír Vondruš de9c289328 Adapted all code and doc snippets to GL library changes. 6 years ago
Vladimír Vondruš 8ba2cac0ee DebugTools, MeshTools, TextureTools: handle broken gl_VertexID. 7 years ago
Vladimír Vondruš 28d89611f3 DebugTools: fix textureSubImage() for float textures on ES3. 7 years ago
Vladimír Vondruš a36d8eb033 Remove use of std::reference_wrapper where possible. 7 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš 4a88b4633d DebugTools: support generic pixel formats in textureSubImage(). 8 years ago
Vladimír Vondruš 7785698d35 Split the OpenGL layer out, pt 21: adapted DebugTools. 8 years ago
Vladimír Vondruš 14c235f8ee Deprecated {Compressed,}Image::setData() functions. 8 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš aa721781f1 DebugTools: fixed compilation on GLES2. 10 years ago
Vladimír Vondruš da8bf1a184 DebugTools: reorder and document to make the non-orthogonality obvious. 10 years ago
Vladimír Vondruš 74e43a4f31 DebugTools: fallback to Texture::subImage() on desktop. 10 years ago
Vladimír Vondruš 9cbbd21416 DebugTools: fix static build on ES. 10 years ago
Vladimír Vondruš c9271da28c DebugTools: support reading float textures in textureImage() on ES3. 10 years ago
Vladimír Vondruš 78d73fa98e DebugTools: utility to get texture image on OpenGL ES. 10 years ago