The stripped-down versions didn't actually test for correct order
because there was no external API result to check against expected
output. That's fixed now, plus clarified some comments and removed
copypasted nonsense.
Instead of prefixing every value with (Compressed)PixelFormat::,
printing that just once. Also moved the name table to an external header
so it can be used later for configuration value parsing. Compared to
the previous commit, Bloaty reports a save, meaning these two commits in
total save about 4 kB:
VM SIZE FILE SIZE
-------------- --------------
+687% +3.70Ki .rela.dyn +3.70Ki +687%
+15e2% +1.26Ki .data.rel.ro +1.26Ki +15e2%
[ = ] 0 .strtab +100 +0.1%
[ = ] 0 .symtab +48 +0.2%
-50.0% -8 [LOAD [RW]] -8 -50.0%
-3.1% -888 .eh_frame -888 -3.1%
-1.5% -1.92Ki .text -1.92Ki -1.5%
[ = ] 0 [Unmapped] -1.97Ki -32.2%
-38.5% -4.19Ki .rodata -4.19Ki -38.5%
-0.7% -2.02Ki TOTAL -3.85Ki -1.0%
Well. Bloaty reports a 0.3% increase in Debug and 0.1% in Release, but I
guess if the enums would be larger, the savings would be actually
significant.
Instead of them being deleted. This was not possible in the times where
GCC 4.7 compatibility was a thing, but now that's long gone.
And of course I forgot the l/r-value overloads on CompressedImage :/
It's potentially dangerous because the user is responsible for choosing
a correct type, on the other hand forcing them to do it verbosely
through arrayCast() is both too annoying and too hard to explain.
Deprecated for 2018.04, it's been almost a year since. Whoever is using
Magnum regularly updated already, and who not can always upgrade
gradually (2018.02, 2018.04, 2018.10, 2019.01 etc.).
It'll get used outside of the root namespace and since the callbacks tend
to be quite complex, it would be silly to require users to implement one
callback for Trade, one for Text and one for Audio, for example.
Also cleaned up the test from naked new. This still needs to be reworked
to not do manual memory management inside (and then deprecate the raw
pointer versions), but for now this has to suffice.
The Sampler class was split into GL::Sampler (which is now mostly just a
placeholder for implementing OpenGL sampler objects), pairs of generic /
GL-specific SamplerFormat / GL::SamplerFormat, SamplerMipmap /
GL::SamplerMipmap, SamplerWrapping / GL::SamplerWrapping enums and the
GL-specific GL::SamplerCompareMode, GL::SamplerCompareFunction,
GL::SamplerDepthStencilMode enums.
The old Sampler class is marked as deprecated and aliases its enum to
the generic enums (or to the GL-specific ones in case the generic
versions are not available).
Similarly to pixel formats, there is now generic Magnum::MeshPrimitive
and Magnum::MeshIndexType, which is convertible to GL::MeshPrimitive and
GL::MeshIndexType using GL::meshPrimitive() and GL::meshIndexType(). In
addition, the following is done:
* The original GL::Mesh::IndexType is now GL::MeshIndexType, original
name is now just a typedef.
* GL::Mesh::indexSize() is deprecated in favor of
Magnum::meshIndexTypeSize() and GL::Mesh::indexTypeSize().
* New GL::Mesh::indexType() and GL::MeshView::mesh() getters (not sure
why they were omitted)
* GL::Mesh::indexType(), GL::Mesh::indexTypeSize(),
GL::MeshView::setIndexRange() now expect that the mesh is indexed
(useful property in my opinion, also avoids getting random results).
* The extra MeshPrimitive::LinesAdjacency etc. are still present for
backwards compatibility, but marked as deprecated. Use
GL::MeshPrimitive values instead.
It was returning either pixel size or compressed block size, which is
now available directly via other means.
This is a breaking change, but I don't expect these functions to be
used widely beyond Magnum internals.
With the previous commits the original tests passed (which is
desired), but these were using deprecated functionality and not
covering the new stuff. These tests are not using the deprecated
functionality, which means I don't need to build them as part of
the GL library anymore.
The GL::BufferImage test is still using the deprecated
functionality though, in order to check I didn't break anything
by accident.
This is quite big, so:
* There are new Magnum::PixelFormat and Magnum::CompressedPixelFormat
enums, which contain generic API-independent formats. In particular,
PixelFormat replaces GL::PixelFormat and GL::PixelType with a single
value.
* There's GL::pixelFormat(), GL::pixelType(),
GL::compressedPixelFormat() to convert the generic enums to
GL-specific. The mapping is only in one direction, done with a lookup
table (generic enums are indices to that table).
* GL classes taking the formats directly (such as GL::BufferImage) have
overloads that take both the GL-specific and generic format.
* The generic Image, CompressedImage, ImageView, CompressedImageView,
and Trade::ImageData classes now accept the generic formats
first-class. However, it's also possible to store an
implementation-specific value to cover cases where a generic format
enum doesn't have support for a particular format. This is done by
wrapping the value using pixelFormatWrap() or
compressedPixelFormatWrap(). Particular GPU APIs then assume it's
their implementation-specific value and extract the value back using
pixelFormatUnwrap() or compressedPixelFormatUnwrap(). There's also an
isPixelFormatImplementationSpecific() and
isCompressedPixelFormatImplementationSpecific() that distinguishes
these values.
* Many operations need pixel size and in order to have it even for
implementation-specific formats, a corresponding pixelSize()
overload is found via ADL on construction and the calculated size
stored along the format. Previously the pixel size was only
calculated on demand, but that's not possible now. In case such
overload is not available, it's possible to pass pixel size manually
as well.
* In order to support the GL format+type pair, Image, ImageView and
Trade::ImageData, there's now an additional untyped formatExtra()
field that holds the second value.
* The CompressedPixelStorage class is now unconditionally available on
all targets, including OpenGL ES and WebGL. However, on OpenGL ES the
GL APIs expect that it's all at default values.
I attempted to preserve backwards compatibility as much as possible:
* The PixelFormat and CompressedPixelFormat enum now contains generic
API-independent values. The GL-specific formats are present there,
but marked as deprecated. Use either the generic values or
GL::PixelFormat (togehter with GL::PixelType) and
GL::CompressedPixelFormat instead. There's a lot of ugliness caused
by this, but seems to work well.
* *Image::type() functions are deprecated as they were too
GL-specific. Use formatExtra() and cast it to GL::PixelType instead.
* Image constructors take templated format or format+extra arguments,
so passing GL-specific values to them should still work.
Minimal updates (just the include guards) so Git is hopefully able to
detect the rename and track the history properly.
Everything except Magnum::GL doesn't compile now.
Too much burden to implement. Nope. Sorry. All APIs were just asserting
that it's not enabled at the moment, so I may as well just remove it
completely.