14 Commits (d2f0a2a045727abdbec63d65e2487ed4686f5bbb)

Author SHA1 Message Date
Vladimír Vondruš d2f0a2a045 Using default template arguments instead of GLfloat everywhere. 14 years ago
Vladimír Vondruš 19a92f3ca7 Forward declarations for Physics namespace in Physics/Physics.h. 14 years ago
Vladimír Vondruš e9329745e8 Using `override` keyword in all places I can think of at this time. 14 years ago
Vladimír Vondruš c4f321d911 Don't use extern template where it is not necessary. 14 years ago
Vladimír Vondruš 71d90580b0 Physics: Shape type is public function. 14 years ago
Vladimír Vondruš 1077370937 Using fixed-size 8bit integer for dimension count. 14 years ago
Vladimír Vondruš 972846677d Using DimensionTraits for Shape implementation. 14 years ago
Vladimír Vondruš 77c0ab9cd4 2D/3D alternatives of collision detection shapes. 14 years ago
Vladimír Vondruš fe62f547de Reduced #includes in headers. 14 years ago
Vladimír Vondruš 6762d3adcd Removed constexpr from non-constexpr constructors. 14 years ago
Vladimír Vondruš 876254efcd Custom @collisionoperator command instead of hiding the functions. 14 years ago
Vladimír Vondruš c7c137752c Physics: Capsule % Sphere collision. 14 years ago
Vladimír Vondruš 42bd89a76e Physics: Capsule % Point collision. 14 years ago
Vladimír Vondruš 43301c170c Initial Physics classes, interfaces, documentation and unit tests. 14 years ago