Pros:
* faster compile times (#include <tuple> is 13k lines, ugh)
* ability to have NoInit and ZeroInit constructors
* ability to do fuzzy compare
* named members, so we don't have to use mutable std::tie()
Cons:
* ... none?
The old Color[34]::Hsv is still a tuple and the new ColorHsv is
convertible to/from it (and even std::tie() works). These are all
deprecated (along with the <tuple> include).
The only places where they aren't absolute are:
- when header is included from corresponding source file
- when including headers which are not part of final installation (e.g.
test-specific configuration, headers from Implementation/)
Everything what was in src/ is now in src/Corrade, everything from
src/Plugins is now in src/MagnumPlugins, everything from external/ is in
src/MagnumExternal. Added new CMakeLists.txt file and updated the other
ones for the moves, no other change was made. If MAGNUM_BUILD_DEPRECATED
is set, everything compiles and installs like previously except for the
plugins, which are now in MagnumPlugins and not in Magnum/Plugins.
Encourages vectorization and generic usage even more. Some functions
were rewritten to make use of the new features, resulting in shorter and
more readable code. This also fixes the annoying naming collision with
WINAPI Rectangle() function.
The old Rectangle is now subclass of Range2D, is marked as deprecated
and will be removed in future release.
Moved all instantiation into instantiation.cpp and removed the rest
(~200 lines of mainly license headers). Saves another ~3 seconds (4:06
before, 4:03 now). I'm done with these micro-optimizations for now.