15 Commits (dbc67a01ced7fcbd55e8341f9a35deea2968c795)

Author SHA1 Message Date
Vladimír Vondruš 19e0e96d74 Updated copyright year. 6 years ago
Vladimír Vondruš 05b9509dba Expose UnsignedLong and Long on Emscripten. 7 years ago
Vladimír Vondruš 2cd1e4b7c6 Do not use GL-related ifdefs for API-agnostic functionality. 7 years ago
Vladimír Vondruš e6b7aa12fa Updated copyright year. 7 years ago
Vladimír Vondruš 623fa97970 Updated copyright year. 8 years ago
Vladimír Vondruš 7a16273e5d Updated copyright year. 9 years ago
Vladimír Vondruš eaeda24399 Don't restrict Double usage on OpenGL ES. 10 years ago
Vladimír Vondruš 23646e6690 Hell, this project is big. 10 years ago
Vladimír Vondruš 741743534c Remove obsolete TODOs. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš 87d8b6a229 Disable 64bit integers for WebGL. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 7a68362170 Making includes absolute, part 6: better filenames for internal files. 12 years ago
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 12 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 12 years ago
Vladimír Vondruš eacbae197a First C++14 TODO :-) 13 years ago
Vladimír Vondruš 6a5d75d1e4 Relicensing to MIT/Expat license, part 2: headers. 13 years ago
Vladimír Vondruš 6220f24f0b Our own aliases for builtin types. 13 years ago
Vladimír Vondruš 9a1f1e1a16 Text: mutable TextRenderer implementation. 13 years ago
Vladimír Vondruš 9d260b72d8 Text: initial implementation of font and text rendering. 14 years ago
Vladimír Vondruš 56bc8825cc Mesh rework, part 5: tracking currently bound VAO. 14 years ago
Vladimír Vondruš 2dde4b9bf8 Tracking AbstractShaderProgram state. 14 years ago
Vladimír Vondruš 6b3781b97f Tracking Buffer state. 14 years ago
Vladimír Vondruš 193246e533 Private (implementation-only) OpenGL state tracker. 14 years ago
Vladimír Vondruš dfe566886a SceneGraph: disallow instantiation of Object and Camera base classes. 14 years ago
Vladimír Vondruš e3ee7b487b Moved Object, Scene and Light to separate SceneGraph library. 14 years ago
Vladimír Vondruš a894c434b2 Revert "Caching light position relative to camera." 14 years ago
Vladimír Vondruš d65d33912a Improved Object transformation caching to reuse absolute transformation. 14 years ago
Vladimír Vondruš 0443bbe286 Caching light position relative to camera. 14 years ago
Vladimír Vondruš e8c76b7d96 Forced exclusive use of bracket operators in Matrix and Vector. 14 years ago
Vladimír Vondruš f839963622 Storing Light position as Vector4, not Vector3. 14 years ago
Vladimír Vondruš 0945c50aa6 Removed "active camera" from Scene. 14 years ago
Vladimír Vondruš be98437682 De-inlined Light::clean(). 14 years ago
Vladimír Vondruš b945f5f68b Happy New Year. 15 years ago
Vladimír Vondruš e536c892c4 Added Math::pow() and Math::log() functions. 15 years ago
Vladimír Vondruš c7b331d100 (Ahem...) Happy New Year! 15 years ago
Vladimír Vondruš c38a1993db More robust object parenting. 16 years ago
Vladimír Vondruš 3f02de7ce1 Renamed AbstractObject -> Object, draw() is now dummy instead of pure virtual. 16 years ago
Vladimír Vondruš 57380e0681 Small pedantic fixes. 16 years ago
Vladimír Vondruš 9b6f3582e3 Orthographic and perspective camera projections. 16 years ago
Vladimír Vondruš c41d6ad582 New namespace Magnum::Math. 16 years ago
Vladimír Vondruš eeb12e3414 Vector3 class with additional functions for three-component vectors. 16 years ago
Vladimír Vondruš 2a2d8c3dd5 Template vector class. 16 years ago
Vladimír Vondruš 8f0bacd2f8 Function for transposing matrix. 16 years ago
Vladimír Vondruš 09d74422d9 Initial commit 16 years ago