11 Commits (deb2869c8105824f4de508d53280afb93dca58d6)

Author SHA1 Message Date
Vladimír Vondruš 4720a8db96 Implement NV_polygon_mode ES extension. 11 years ago
Vladimír Vondruš 23444ffb61 First-class WebGL support, part 9: reduced renderer functionality. 11 years ago
Vladimír Vondruš 1f985dfec6 First-class WebGL support, part 2: no debug output. 11 years ago
Vladimír Vondruš 6488fe6e75 Oh, it's 2015 already. 11 years ago
Vladimír Vondruš 7468887e99 Re-enable extension calls on OpenGL ES except for NaCl and Emscripten. 12 years ago
Vladimír Vondruš 73404fc6e5 Added Renderer::enable()/disable(). 12 years ago
Vladimír Vondruš 932e629456 Actually implement the fallback for Renderer::resetNotificationStrategy(). 12 years ago
Vladimír Vondruš 5d938e7f4f Moved global data from Renderer class to per-context state. 12 years ago
Vladimír Vondruš 6f0ba96cb6 Happy new year too. 12 years ago
Vladimír Vondruš 0616f24f34 Making includes absolute, part 5: absolute includes everywhere. 12 years ago
Vladimír Vondruš 45a10cefdf Making includes absolute, part 1: moving files around. 12 years ago
Vladimír Vondruš 8c0257e6e8 Abort the application on attempt to use any ES extension function. 13 years ago
Vladimír Vondruš ee8f757419 Using Range2D instead of Rectangle everywhere. 13 years ago
Vladimír Vondruš db5618c325 OpenGL ES 2.0 and 3.0 share the same extension list. 13 years ago
Vladimír Vondruš c585acd969 Use non-default initial clear color in Renderer. 13 years ago
Vladimír Vondruš e19154be5e Reducing pointer chasings, part 3a: less pointer passing in root namespace. 13 years ago
Vladimír Vondruš a7f5bef038 Getting rid of <>, part 1: Color classes. 13 years ago
Vladimír Vondruš 4380e95a67 Added debug output for Renderer error and reset status queries. 13 years ago
Vladimír Vondruš 7b0f762683 Added and fully implemented OES_standard_derivatives extension. 13 years ago
Vladimír Vondruš 8aab09a10c Slightly reordered and crosslinked Renderer functions. 13 years ago
Vladimír Vondruš 11b3150a31 Support for ARB_robustness. 13 years ago
Vladimír Vondruš c9cb20d849 Call glClearDepth() if glClearDepthf() is not available. 13 years ago
Vladimír Vondruš cee40d5852 Fixed compilation of Renderer on OpenGL ES. 13 years ago
Vladimír Vondruš b1917f089c Moved all global state into Renderer class, created implementation file. 13 years ago