Usage pattern is very similar to the duplicate removal utilities in
MeshTools, except that here the process is a simple O(n^2 m) operation,
without any hashing. Turned out to be good enough, in the initial tests
at least.
Merging two sorted sequences is is something I always struggle with to
write from scratch. Fortunately here I could just reuse what got done for
DebugTools::CompareMaterial already, haha.
Currently contains just one very silly Phong->PBR conversion utility,
but eventually it'll provide tools for simplifying, merging and
deduplicating materials.